Skyrim Vr 1.4 Patch Download
Skyrim VR Update 1.3.64.0 Patch Notes Fixed an issue where certain combinations of graphical settings could cause the UI to disappear Fixed an issue where the game does not render to the HMD if it is connected to a secondary display adapter. Download Skyrim Update 1.4.27 for PC via Steam. Bethesda has deployed a fresh patch for The Elder Scrolls V: Skyrim on the PC. Check out the full changelog for Skyrim PC patch 1.4.27 below. Skyrim VR reimagines the complete epic fantasy masterpiece with an unparalleled sense of scale, depth, and immersion. From battling ancient dragons to exploring rugged mountains and more, Skyrim VR brings to life a complete open world for you to experience any way you choose. This is a patch to show armors in VR using the fantastic VR body mod. You must have the VR Body mod in order for this to work correctly.
Nexus requirements
Mod name | Notes |
---|---|
Unofficial Skyrim Special Edition Patch | Any version, but it is more important if you're using version 4.1.3+. |
Off-site requirements
Skyrim VR| Update 1.4 Patch Notes. April 27, 2018 - JessBethesda. A new update is now available for Skyrim VR on PC. Please find patch notes below for what you can expect in this update. If you run into any issues from this update, please let us know here, or on our official forums. Bethesda has a surprise update for the PSVR version of Skyrim VR today that improves the game's graphics and motion controls. Bethesda says patch 1.4.40.0.8 will improve the visual fidelity of.
Mod name | Notes |
---|---|
Skyrim VR | This mod is not needed and will not work with regular Skyrim Special Edition. |
Author's instructions
This mod heavily consists of assets and records directly from versions of USSEP where they are not broken for VR.
Permission has been explicitly granted to me by Arthmoor to provide as a supplemental patch to USSEP for VR users, and it could also be considered acceptable to use under the following USSEP general permission:
'Assets such as mesh files (.nif), textures, scripts, audio files, and other things found in the BSA may be freely used as the basis for your own work in order to help prevent fixes from being lost due to work starting from broken vanilla assets instead.'
Any further changes I make to this mod are completely open for anyone to do with as they please. I provide no warranty for use of this mod in any way.
File credits
The USSEP Team - https://www.nexusmods.com/skyrimspecialedition/mods/266
Donation Points system
This mod is opted-in to receive Donation Points
Translations- Italian
Translations available on the Nexus
Language | Name |
---|---|
Italian | SkyrimVR - USSEP Fixes - Italian Version |
Skyrim Vr Patch Download
Version 1.2
- Updated plugin to Form 44.
- Reverted some Armor, Magic Effect, Location, and Cell records to pre-'Creation Club' USSEP values to eliminate record errors.
- Corrected main quest record for VR compatibility.
- Corrected perk description for USSEP's fixed Warmaster perk.
Version 1.1
- Fixes a couple dialogue issues with moving spouses/children between houses. Thanks to Arthmoor for mentioning to look into this!
Version 1.0
Bethesda announced details of the Version 1.4 patch on its blog [1].
New Features[edit]
- Skyrim launcher support for Steam Workshop (PC)
Bug Fixes[edit]
- General optimizations for memory and performance
- Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin's in player's house. (PS3)
- Improved compiler optimization settings (PC)
- Long term play optimizations for memory and performance (PS3)
- Memory optimizations related to scripting
- Fixed crashes related to pathing and AI
- Fixed crash in Haemar's Shame if player had already completed A Daedra's Best Friend
- Fixed rare crash with loading saved games
- Fixed issue with accented characters not displaying properly at the end of a line
- Master Criminalachievement/trophy unlocks properly in French, German, Spanish and Italian
- Fixed issue where Dragon Priest masks would not render correctly
- Fixed issue where quests would incorrectly progress after reloading a save
- Fixed issues with placing and removing books from bookshelves in the player's home
- Fixed issue where weapon racks and plaques would not work correctly in player's house if player immediately visits their house before purchasing any furnishing
- Fixed issue where the player house in Windhelm would not clean up properly
- Fixed crash related to giant attacks and absorb spells
- Fixed issue with ash piles not cleaning up properly
- Fixed occasional issue where overwriting an existing save would fail
- Fixed memory crash with container menu
- Fixed infinite loop with bookshelves
- Fixed issue where traps in Shalidor's Maze would not work properly in French, German, Spanish and Italian versions
- Fixed issue where transforming back to human from Werewolf would occasionally not fail
- Bows and daggers will display properly when placed on weapon racks
Quest Fixes[edit]
- The Unusual Gem inside the Thalmor Embassy is now accessible after finishing Diplomatic Immunity
- In Breaching Security, the quest token is no longer required to receive a fortune reading from Olava the Feeble
- Fixed issue where Galmar would not complete Joining the Stormcloaks properly if Season Unending was an active quest
- Fixed issue where starting Season Unending after finishing Joining the Stormcloaks would prevent The Jagged Crown from starting properly
- Fixed issue progressing through Message to Whiterun while Season Unending was still open would block progression for both quests
- In Arniel's Endeavor, fixed issue where a quest journal would trigger multiple times
- In Forbidden Legend, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
- Fixed rare issue in Forbidden Legend where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible
- In The White Phial, the phial can no longer disappear if player leaves dungeon without taking it
- The White Phial will now start properly if player already has a briar heart in their inventory
- Player can no longer get stuck in Misty Grove after completing A Night to Remember
- Fixed issue where leaving Riften during A Chance Arrangement would prevent quest from progressing
- In Darkness Returns, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
- In Under New Management, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
- Onmund's Request will now start properly if player has already found Enthir's staff before receiving this quest
- Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
- Repairing the Phial will start properly if player already has unmelting snow or mammoth tusk in their inventory
- Finding Pantea's Flute before speaking with Pantea no longer prevents her quest from updating
- In The Coming of the Dawn, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
- Fixed rare issue in The Mind of Madness where player is unable to equip the Wabbajack
- Fixed issue in Pieces of the Past where Mehrunes Dagon's Razor will not trigger properly if player leaves the cell for extended period of time before activating it
- Blood's Honor will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest
- Fixed rare issue where Dampened Spirits would not start properly
- Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
- Fixed issue where killing guards in Cidhna Mine would block progression for No One Escapes Cidhna Mine
- Fixed numerous issues with Blood on the Ice not triggering properly
- In Blood on the Ice, Calixto can now be killed if player owns a house in Windhelm
- In The Cure for Madness, killing Cicero then resurrecting him no longer impedes quest progress
- Fixed rare issue in To Kill an Empire where an NPC would fail to die properly
- Clearing Knifepoint Ridge before starting Boethiah's Champion no longer prevents quest from starting