Ff14 4.1 Patch Download
Today, Patch 4.1 of Final Fantasy XIV, duly titled The Legend Returns, will be released! The first mandatory patch every 4 months for the Stormblood expansion includes a lot of new content for players of all kinds: more story quests, harder fights, improved quality of life, and the ever so awaited Shirogane Housing! > 【FF14】新パッチ情報 > 【FF14】初心者向け、パッチノートのススメ「Patch 4.3」(後編) 2018-07-05 【FF14】初心者向け、パッチノートのススメ「Patch 4.3」(後編) 【FF14】新パッチ情報.
Patch 4.1 brings a multitude of additions and refinements to the realm. Band together with your friends in search of the legendary land of Ivalice, explore the ancient city of Skalla, or face an old foe in a reimagining of your battle with the legendary dragon Shinryu. Whether you’re relaxing in the new residential area, Shirogane, or testing your mettle in PvP, there’s something for everyone in this exciting new update!
* The Unending Coil of Bahamut (Ultimate) is scheduled to be released in Patch 4.11.
* The Bard action Performance and the new PvP encounter Rival Wings are scheduled to be released in patch 4.15.
* Additions have been made to the patch 4.1 notes, which can now be viewed in their entirety.
Patch 4.1 brings a multitude of additions and refinements to the realm. Band together with your friends in search of the legendary land of Ivalice, explore the ancient city of Skalla, or face an old foe in a reimagining of your battle with the legendary dragon Shinryu. Whether you’re relaxing in the new residential area, Shirogane, or testing your mettle in PvP, there’s something for everyone in this exciting new update!
* The Unending Coil of Bahamut (Ultimate) is scheduled to be released in Patch 4.11.
* The Bard action Performance and the new PvP encounter Rival Wings are scheduled to be released in patch 4.15.
* Updated on 10/17/2017 at 1:00 a.m. (PDT)
- Playable Content
- Battle System
- Items
- System
- Resolved Issues
- Known Issues
- New Items
- New Recipes
- Playable Content
- Battle System
- Items
- System
- Resolved Issues
- Known Issues
- New Items
- New Recipes
Patch 4.1 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:
- These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn.
- These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
- These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood.
- These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.
Playable Content
New main scenario quests have been added.
Arenvald's Adventure
- Disciple of War or Magic level 70
- Rhalgr's Reach (X:14.6 Y:9.4)
- Lyse
- Players must first complete the main scenario quest 'Stormblood.'
The Darkness Below
- Disciple of War or Magic level 70
- Rhalgr's Reach (X: 12.1 Y: 12.4)
- Alphinaud
- Players must first complete the main scenario quest 'Arenvald's Adventure.'
???
- Disciple of War or Magic level 70
- ???
- ???
- Players must first complete the main scenario quest 'The Darkness Below.'
???
- Disciple of War or Magic level 70
- ???
- ???
- Players must first complete the main scenario quest '???'
???
- Disciple of War or Magic level 70
- ???
- ???
- Players must first complete the main scenario quest '???'
???
- Disciple of War or Magic level 70
- ???
- ???
- Players must first complete the main scenario quest '???'
???
- Disciple of War or Magic level 70
- ???
- ???
- Players must first complete the main scenario quest '???'
???
- Disciple of War or Magic level 70
- ???
- ???
- Players must first complete the main scenario quest '???'
???
- Disciple of War or Magic level 70
- ???
- ???
- Players must first complete the main scenario quest '???'
???
- Disciple of War or Magic level 70
- ???
- ???
- Players must first complete the main scenario quest '???'
???
- Disciple of War or Magic level 70
- ???
- ???
- Players must first complete the main scenario quest '???'
New Chronicles of a New Era quests have been added.
Return to Ivalice
Dramatis Personae
- Disciple of War or Magic level 70
- Kugane (X:12.2 Y:12.3)
- Keiten
- Players must first complete the main scenario quest 'Stormblood.'
A City Fallen
- Disciple of War or Magic level 70
- ???
- ???
- Players must first complete the quest 'Dramatis Personae.'
Players can move to the Royal Menagerie by speaking with the Royal Menagerie attendant in the Ala Mhigan Quarter (X:36.4 Y:32.1) after completing a certain main scenario quest.
Players can move between Onokoro and Sakazuki by speaking with the NPCs at the locations below after completing the main scenario quest 'Tide Goes in, Imperials Go Out.'
- Onokoro to Sakazuki
- The Ruby Sea (X:23.5 Y:10.4)
- Confederate Skipper
- Sakazuki to Onokoro
- The Ruby Sea (X:32.4 Y:38.1)
- Confederate Skipper
New side story quests have been added.
A Hingan Tale: Nashu Goes East
- Disciple of War or Magic level 70
- Kugane (X:10.6 Y:9.8)
- Conspicuously Inconspicuous Man
- Players must first complete the main scenario quest 'Stormblood' and the quest 'If I Could Turn Back Time.'
The following adjustments have been made to anima weapons.
- The rate at which weapons gain aetheric condensation has been increased for certain duties.
- More duties will contribute to aetheric condensation.
- Lux replica anima weapons can be purchased from the restoration node in Azys Lla (X:7.1 Y:11.2).
Kojin beast tribe quests have been added.
A vendor has been added to the Kojin beast tribe settlement, with new items available for purchase.
* This vendor is unlocked upon completing the quest 'Heaven-sent.'
- The Ruby Sea ─ Tamamizu (X:29.3 Y:16.8)
Quest Sync
The Kojin main quests and daily quests will employ an automatic level adjustment system known as quest sync, which will match the difficulty of the battles to the player's current job and class levels. Any experience received upon the completion of these quests will be adjusted accordingly. Furthermore, players will not be allowed to proceed with a class or job that is different than when they accepted any of these quests.
Beast Tribe Main Quests
Heaven-sent
- Disciple of War or Magic level 60
- The Ruby Sea (X:6.8 Y:13.3)
- Vexed Villager
- Players must first complete the main scenario quest 'Tide Goes in, Imperials Go Out.'
???
- Disciple of War or Magic level 60
- The Ruby Sea (X:29.4 Y:16.5)
- ???
- Players must first complete the main scenario quest 'A Silence in Three Parts' and the beast tribe quest 'Heaven-sent.'
???
- Disciple of War or Magic level 60
- The Ruby Sea (X:29.4 Y:16.5)
- ???
- Players must first complete the main scenario quest 'Here There Be Xaela' and the beast tribe quest '???'
???
- Disciple of War or Magic level 60
- The Ruby Sea (X:29.4 Y:16.5)
- ???
- Players must first complete the beast tribe quest '???'
???
- Disciple of War or Magic level 60
- The Ruby Sea (X:29.4 Y:16.5)
- ???
- Players must first complete the beast tribe quest '???'
???
- Disciple of War or Magic level 60
- The Ruby Sea (X:29.4 Y:16.5)
- ???
- Players must first complete the beast tribe quest '???'
Beast Tribe Daily Quests
To unlock Kojin daily quests, players must first complete the beast tribe quest 'Heaven-sent.'
Beast Tribe Currency
Players can earn Kojin sango by completing Kojin beast tribe daily quests. The amount of Kojin sango currently held is displayed in the Currency window.
* All other previously earned beast tribe currency will also be displayed in the Currency window. See the Items section below for more details.
Players level 50 or above will now receive Allagan tomestones of poetics upon completing Gnath and Vanu Vanu beast tribe daily quests.
The strength of enemies in the level 30 gladiator quest 'The Rematch' has been reduced.
EXP awarded upon completing level 50-58 tradecraft leves has been increased.
A new area within the Lost Canals of Uznair, the Hidden Canals of Uznair, has been added.
Entering the Hidden Canals of Uznair
Treasure coffers in the Lost Canals of Uznair will, on occasion, yield a timeworn thief's map which will reveal a new location on your map. Players can then use the general action 'Dig' at the location shown to find a teleportation ward that leads to the Hidden Canals of Uznair.
Progression
Treasure chests located within are armed with traps, which, when triggered, will release enemies from their cages. Upon defeating them, the player who caused the teleportation ward to appear will be able to open the treasure chest and retrieve the reward and a Vault Key within.
The Vault Key can be used to open one of the three available doors. Should your party be lucky enough to choose the correct one, you will be allowed to progress through six subsequent chambers, and eventually fight your way to the final chamber.
* If an incorrect door is chosen, players will be removed from the Hidden Canals of Uznair.
* In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance.
Several additions and adjustments have been made to the rewards available in the Lost Canals of Uznair.
Grand and Free Companies
The following additions and adjustments have been made to adventurer squadrons:
- The amount of EXP gained in missions by unit members has been increased.
- The difficulty of Flagged Mission: Voidsent Elimination, which grants Squadron Rank 2 upon completion, has been reduced.
- The level cap for squadron members has been raised to 60.
* Squadron members cannot exceed the level of the player's highest class or job. - 'Change Classes' and 'Confirm Chemistry' can now be accessed by speaking with each squadron member. These features were previously only available via the regimen board.
Command missions have been added, allowing players to enter instanced dungeons alongside three unit members.
While unit members have their own free will, responding as the situation demands, they can be given orders to guide their actions.
Requirements
- Squadron Rank 2 or above
- Listen to the squadron sergeant's explanation about new missions
Eligible Dungeons
* Players must have unlocked these dungeons prior to entering on command missions.
- Halatali
- The Thousand Maws of Toto-Rak
- Brayflox's Longstop
- The Stone Vigil
- The Wanderer's Palace
Forming a Party
To start a command mission, a party of one tank, one healer, and two DPS is required. This includes the player's role.
1. Select 'Command missions' after speaking with the squadron sergeant.
2. Select a command mission from the list.
3. Choose the unit members you wish to take, and select 'Deploy.'
4. You will now enter the command mission with the selected unit members.
Giving Orders
The Orders hotbar will appear upon entering a command mission, and includes the various Order actions.
The available Orders are as follows:
- Engage
Tells your unit to attack the targeted enemy.
- Disengage
Disengage tells your unit to break off combat and regroup near you. While Disengage is in effect, it will be replaced with the order Re-engage. The Disengage status can be lifted by issuing either the Engage or Re-engage order.
- Re-engage
Lifts the Disengage status.
- Execute Limit Break
Selecting Execute Limit Break causes all unit members to perform the Ungarmax limit break when the casting time has ended.
This costs one level of the limit gauge.
Ungarmax deals single-target damage and grants a buff that increases damage dealt by each party member.
Orders can be set to your other hotbars by selecting them from the Orders interface found within Actions & Traits. There is also an action for toggling the Orders hotbar, which can be set to hotbars.
Battle Tactics
Battle tactics govern unit members' behavior during a command mission. New battle tactics may be acquired by completing command missions. One battle tactic can be assigned to each unit member.
Speak with a unit member and select Display Orders from the enlistment papers.
Selecting Display Orders opens the Specify Battle Tactics
* Initially, only the Independent battle tactic is available.
Glamours can be applied to the gear of squadron members whose level is 51 or above.
This requires a glamour prism.
* Glamours must first be unlocked by the player before this action can be used.
Casting Glamours
Providing you have the necessary gear and glamour prism, speak with a squadron member and select Outfit from the enlistment papers. The glamour prism will be consumed upon use, but no gear will be lost in the process.
* It is not required to dispel existing glamours from a piece of gear before casting a different glamour.
* Gear used to cast glamours will be bound upon use of a glamour prism.
Selecting Apply Glamours after speaking with the Squadron Outfitter will start the process.
Select the gear to which the glamour will be applied, then the gear used to cast the glamour. Finally, select Confirm to consume the glamour prism and apply the glamour.
The following items can now be purchased in exchange for Grand Company seals:
MaelstromRank: Chief Storm Sergeant
Item | Required Seals |
---|---|
Glamour Dispeller | 200 |
Glamour Prism (Woodworking) | 200 |
Glamour Prism (Smithing) | 200 |
Glamour Prism (Armorcraft) | 200 |
Glamour Prism (Goldsmithing) | 200 |
Glamour Prism (Leatherworking) | 200 |
Glamour Prism (Clothcraft) | 200 |
Glamour Prism (Alchemy) | 200 |
MaelstromRank: Second Storm Lieutenant
Item | Required Seals |
---|---|
Cockatrice Meatballs | 600 |
Sesame Cookie | 550 |
Hot Chocolate | 900 |
Kaiser Roll | 550 |
Marron Glace | 700 |
Morel Salad | 800 |
Fish Soup | 500 |
Trapper's Quiche | 500 |
Battlefield Etiquette - Attention | 40,000 |
Battlefield Etiquette - At Ease | 40,000 |
Artisan's Chocobotail Saw | 7,500 |
Artisan's Cross-pein Hammer | 7,500 |
Artisan's Raising Hammer | 7,500 |
Artisan's Mallet | 7,500 |
Artisan's Round Knife | 7,500 |
Artisan's Needle | 7,500 |
Artisan's Alembic | 7,500 |
Artisan's Frypan | 7,500 |
Forager's Dolabra | 7,500 |
Forager's Hatchet | 7,500 |
Forager's Fishing Rod | 7,500 |
Forager's Hat | 5,000 |
Artisan's Spectacles | 5,000 |
Artisan's Fingerstalls | 5,000 |
Artisan's Chausses | 5,000 |
Artisan's Gown | 6,500 |
Artisan's Pattens | 5,000 |
MaelstromRank: First Storm Lieutenant
Item | Required Seals |
---|---|
High-grade Company-issue Tonic | 500 |
Maelstrom Aetheryte Ticket | 2,000 |
Order of the Twin AddersRank: Chief Serpent Sergeant
Item | Required Seals |
---|---|
Glamour Dispeller | 200 |
Glamour Prism (Woodworking) | 200 |
Glamour Prism (Smithing) | 200 |
Glamour Prism (Armorcraft) | 200 |
Glamour Prism (Goldsmithing) | 200 |
Glamour Prism (Leatherworking) | 200 |
Glamour Prism (Clothcraft) | 200 |
Glamour Prism (Alchemy) | 200 |
Order of the Twin AddersRank: Second Serpent Lieutenant
Item | Required Seals |
---|---|
Cockatrice Meatballs | 600 |
Sesame Cookie | 550 |
Hot Chocolate | 900 |
Kaiser Roll | 550 |
Marron Glace | 700 |
Morel Salad | 800 |
Fish Soup | 500 |
Trapper's Quiche | 500 |
Battlefield Etiquette - Attention | 40,000 |
Battlefield Etiquette - At Ease | 40,000 |
Artisan's Chocobotail Saw | 7,500 |
Artisan's Cross-pein Hammer | 7,500 |
Artisan's Raising Hammer | 7,500 |
Artisan's Mallet | 7,500 |
Artisan's Round Knife | 7,500 |
Artisan's Needle | 7,500 |
Artisan's Alembic | 7,500 |
Artisan's Frypan | 7,500 |
Forager's Dolabra | 7,500 |
Forager's Hatchet | 7,500 |
Forager's Fishing Rod | 7,500 |
Forager's Hat | 5,000 |
Artisan's Spectacles | 5,000 |
Artisan's Fingerstalls | 5,000 |
Artisan's Chausses | 5,000 |
Artisan's Gown | 6,500 |
Artisan's Pattens | 5,000 |
Order of the Twin AddersRank: First Serpent Lieutenant
Item | Required Seals |
---|---|
High-grade Company-issue Tonic | 500 |
Twin Adder Aetheryte Ticket | 2,000 |
Immortal FlamesRank: Chief Flame Sergeant
Item | Required Seals |
---|---|
Glamour Dispeller | 200 |
Glamour Prism (Woodworking) | 200 |
Glamour Prism (Smithing) | 200 |
Glamour Prism (Armorcraft) | 200 |
Glamour Prism (Goldsmithing) | 200 |
Glamour Prism (Leatherworking) | 200 |
Glamour Prism (Clothcraft) | 200 |
Glamour Prism (Alchemy) | 200 |
Immortal FlamesRank: Second Flame Lieutenant
Item | Required Seals |
---|---|
Cockatrice Meatballs | 600 |
Sesame Cookie | 550 |
Hot Chocolate | 900 |
Kaiser Roll | 550 |
Marron Glace | 700 |
Morel Salad | 800 |
Fish Soup | 500 |
Trapper's Quiche | 500 |
Battlefield Etiquette - Attention | 40,000 |
Battlefield Etiquette - At Ease | 40,000 |
Artisan's Chocobotail Saw | 7,500 |
Artisan's Cross-pein Hammer | 7,500 |
Artisan's Raising Hammer | 7,500 |
Artisan's Mallet | 7,500 |
Artisan's Round Knife | 7,500 |
Artisan's Needle | 7,500 |
Artisan's Alembic | 7,500 |
Artisan's Frypan | 7,500 |
Forager's Dolabra | 7,500 |
Forager's Hatchet | 7,500 |
Forager's Fishing Rod | 7,500 |
Forager's Hat | 5,000 |
Artisan's Spectacles | 5,000 |
Artisan's Fingerstalls | 5,000 |
Artisan's Chausses | 5,000 |
Artisan's Gown | 6,500 |
Artisan's Pattens | 5,000 |
Immortal FlamesRank: First Flame Lieutenant
Item | Required Seals |
---|---|
High-grade Company-issue Tonic | 500 |
Immortal Flames Aetheryte Ticket | 2,000 |
New craftable items have been added to the Company Workshop.
New rewards have been added to Exploratory Voyages.
Because alliances can now be formed through the Party Finder, entrance to the Diadem with an alliance via company workshops has been temporarily suspended.
Housing
* In light of the recent hurricanes in the North American region, house demolition has been temporarily suspended.
Plots can be purchased in Shirogane.
As with the three residential districts of Eorzea, Shirogane is divided into 12 wards, each with its own subdivision. Estates in the Shirogane district have a Far-Eastern aesthetic by default.
Purchasing Land
Interacting with a placard in a residential district and selecting Purchase Land will bring up an option to buy the plot as either an individual or free company purchase. Only one individual plot or free company plot may be purchased.
Free Company Plots
A plot may only be purchased if the requirements below are met. Plot prices are governed by a devaluation timer. Plots in each residential district are available for purchase, regardless of Grand Company allegiance or plot size.
- Requirements
- Free company rank must be 6 or higher.
- Must be a free company member with authority to purchase and relinquish plots.
- Must have completed the main scenario quest 'Not without Incident.'
Individual Plots
A plot may only be purchased if the requirements below are met. Plot prices are governed by a devaluation timer. Plots in each residential district are available for purchase, regardless of plot size.
- Requirements
- Must be level 50 with any class or job.
- Must have the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.
- Must have completed the main scenario quest 'Not without Incident.'
Plot Pricing
The prices for plots are the same across all Worlds. The designated prices for all plots will be reduced every six hours, dropping to half of the original price over the course of thirty days.
Initial Pricing
- Small
Plot Class | Price |
---|---|
Fifth-class Plot | 3,000,000 |
Fourth-class Plot | 3,187,500 |
Third-class Plot | 3,375,000 |
Second-class Plot | 3,562,500 |
First-class Plot | 3,750,000 |
- Medium
Plot Class | Price |
---|---|
Fifth-class Plot | 16,000,000 |
Fourth-class Plot | 17,000,000 |
Third-class Plot | 18,000,000 |
Second-class Plot | 19,000,000 |
First-class Plot | 20,000,000 |
- Large
Plot Class | Price |
---|---|
Fifth-class Plot | 40,000,000 |
Fourth-class Plot | 42,500,000 |
Third-class Plot | 45,000,000 |
Second-class Plot | 47,500,000 |
First-class Plot | 50,000,000 |
Minimum Price
- Small
Plot Class | Price |
---|---|
Fifth-class Plot | 1,488,000 |
Fourth-class Plot | 1,581,060 |
Third-class Plot | 1,674,000 |
Second-class Plot | 1,767,060 |
First-class Plot | 1,860,000 |
- Medium
Plot Class | Price |
---|---|
Fifth-class Plot | 7,936,000 |
Fourth-class Plot | 8,432,000 |
Third-class Plot | 8,928,000 |
Second-class Plot | 9,424,000 |
First-class Plot | 9,920,000 |
- Large
Plot Class | Price |
---|---|
Fifth-class Plot | 19,840,000 |
Fourth-class Plot | 21,080,000 |
Third-class Plot | 22,320,000 |
Second-class Plot | 23,560,000 |
First-class Plot | 24,800,000 |
* Pricing is the same for both free company and private estates.
* Purchasing land or housing using gil obtained from RMT (real money trading) or other illicit means is strictly prohibited. Any land or estate hall deemed to have been purchased through such means is subject to seizure.
Building an Estate
In order to build an estate hall on a plot of land, players must first acquire a construction permit. A construction permit can be purchased from the Housing window while on your property. Use the construction permit item while on your property to build an estate hall.
The purchase of construction permits and the building of estate halls are available via the Housing interface under Social in the main menu.
Apartments can be purchased in Shirogane's Kobai Goten building.
Purchasing an Apartment
Once the requirements below have been met, speak with the apartment caretaker. Each character may purchase one apartment. Players who already own a free company or individual estate hall, or private chambers are still allowed to purchase an apartment. An apartment building may contain a maximum of ninety apartments.
* Players who already own an apartment must vacate before purchasing another.
- Requirements
- Must be level 50 with any class or job.
- Must have the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.
- Must have completed the main scenario quest 'Not without Incident.'
Apartment Pricing
500,000 gil
The relocation feature has been added for housing.
Relocation allows players to move their estate hall and accompanying furnishings to a new plot. The destination can be situated in any residential area and be of any size.
* When a free company estate hall is relocated, any private chambers present will be relocated automatically.
* It is not possible to use the relocation feature to change from an individual to a free company estate hall, or vice versa.
* Apartments cannot be relocated.
* An explanation of the relocation feature has been added to the resident caretaker in each residential district.
* After relocation the plot is locked for 5 minutes, during which time no relocations can be performed involving that plot.
Eligibility for Relocation
Estate Type | Eligible Player |
---|---|
Free company | Authorized to purchase/relinquish plots |
Individual | Estate owner (does not include tenants) |
Relocating to a New Plot
To begin the process, inspect the placard located at the entrance of the destination plot and select Purchase Land. A prompt for relocation will appear, allowing you to move your estate immediately after the purchase is complete. You are not required to relinquish ownership of your old plot prior to relocation. In the case of company estates and estate sharing, all players with access to the estate will receive a notification when the process is complete.
* Only free company members who have been granted authority to purchase and relinquish land can relocate company estates.
* Players who are inside an estate at the time of relocation will be automatically moved outside.
- Interact with the placard and select Purchase Land.
- Choose Private Residence Relocation or Free Company Estate Relocation.
- Once the relocation fee has been accepted, the process is complete.
Cost of Relocation
When purchasing a plot for relocation, 30% of the minimum value of your old plot will be applied towards the price of the new one.
(Cost of Relocation) = (Destination Plot Price) – (30% of Old Plot Price)
* In the event reimbursement for the old plot exceeds the price of the destination plot, the cost of relocation will be waived. Please note, however, you will not receive gil for the amount that exceeds the cost of the destination plot.
Furnishings
Upon relocation, placed furnishings including those normally discarded after removal will be put in a storeroom at the destination plot. See below for further details about storerooms.
While the limit of storerooms is normally dependent on plot size, the limit for all plots will temporarily increase as follows to accommodate relocation:
- Indoor Furnishings: 400 Items
- Outdoor Furnishings: 40 Items
Provided that the numbers of furnishings is within these limits, the relocation can be completed even if they exceed the storage limits of the new location. The furnishings will be temporarily kept in the storeroom of the new plot. The furnishing storage limits when relocating are the same as the placement limits for a large estate hall. Therefore, if a player relocates immediately after patch 4.1 and does not use the storeroom prior to the relocation being completed, it is not possible to exceed the limits, regardless of the size of the estate hall.
Please note that chocobo stables and miniature aetherytes will not count toward this limit, as they will be automatically placed in the garden of the destination plot.
* The teleport destination for miniature aetherytes will be automatically changed to that of destination plots.
* Private chambers and company workshops will be moved in their entirety and retain their state.
* Additional items cannot be placed in the storeroom after relocation while exceeding the normal storage limit.
Exterior Fixtures
Default exterior fixtures will be altered to match the new residential area and plot size, in the event that they are different. Unique exterior fixtures (e.g. Paissa House Wall) will be carried over to the new plot.
'Example:Moving from a cottage in Mist to a house in the Goblet.'
- Old Plot Exterior: Riviera Cottage Wall (Composite)
- Destination Plot Exterior: Oasis House Wall (Composite)
- Old Plot Exterior: Paissa Cottage Walls
- Destination Plot Exterior: Paissa House Walls
Interior Fixtures
Fashioning little miss lonesome v1.02 patch download. Interior fixtures will remain intact, unless the relocation results in an estate hall with fewer floors. In this case, the fixtures will be lost alongside the floor.
Miscellaneous
The following will be carried over in their entirety when relocating to a new plot:
- Private Chambers
- Workshops
- Airships
- Stabled Chocobos
- Shared Estate Settings
Sale of Old Plots
Once relocation is complete, old plots will be made available for purchase to other players.
Notes
- Relocation will not be available for estates that have not been entered by free company members or the estate owner for 30 days.
- Relocation resets the auto-demolition counter, in the same way as a free company member or estate owner entering the estate.
- To confirm whether relocation is possible with the current number of placed interior and exterior furnishings, please check Storeroom Status in the Estate Settings, under Housing.
A storeroom for furnishings has been added to estates, apartments, and private chambers.
The storeroom is a new inventory space designed specifically for housing-related items, including those that cannot be returned to your regular inventory once placed.
- Outdoor and indoor furnishings have separate storeroom spaces.
- Furnishings will be placed in the storeroom upon relocating an estate.
- Furnishings must be removed from the storeroom before an estate can be removed.
* Relocation of an estate is not required to access storerooms.
* Furnishings that are normally irretrievable can be placed in the storeroom. However, they will be discarded if you attempt to move them to your inventory.
* Culinarian furnishings that grant attribute bonuses can be placed in the storeroom even if they have been used. They may only be returned to a player’s inventory if they have never been used.
* Plants will not grow when a garden patch or flowering pot has been placed in the storeroom. Furthermore, aetherial stands cannot gain a charge while placed in the storeroom.
Storeroom Limits
The number of items allowed in a storeroom is equal to the number of furnishings that can be placed in the estate.
- Private Chambers/Apartments
- Cottage
Furnishing Type | Item Limit |
---|---|
Indoor | 200 |
Outdoor | 20 |
- House
- Mansion
Furnishing Type | Item Limit |
---|---|
Indoor | 400 |
Outdoor | 40 |
Accessing the Storeroom
Access to the storeroom may vary depending on the type of estate.
Estate Type | Eligible Player |
---|---|
Free company | Members with furnishing placement privileges |
Individual | Owner or tenant with furnishing placement privileges |
Private Chambers | Owner |
Apartment | Owner |
Using the Storeroom
Indoor Furnishings
Open the Indoor Furnishings window via the Housing menu under Social in the main menu, then select the Storeroom tab.
Outdoor Furnishings
Open the Outdoor Furnishings window via the Housing menu under Social in the main menu, then select the Storeroom tab.
In addition to this new tab, a storage mode option has been added to layout mode. Using this option will allow you to move furnishings directly to the storeroom rather than your inventory.
Display Preview
It is also possible to preview storeroom furnishings while set to storage mode. Selecting an item from the storeroom list will set the furnishing in front of your character. You can then select the move and rotate modes to adjust their positioning to your liking.
* An option to disable the display preview is available.
Furnishing Contents Preview
Certain furnishings which contain other items may also be placed in the storeroom. When selecting said furnishings, a window will appear displaying their contents.
- Furnishings
- Aquariums
- Paintings
- Blank Partitions
- Flower Vases
- Flowerpots
- Garden Patches
- Aetherial Wheel Stands
- Retainers
Unstorable Furnishings
- The following furnishings cannot be placed in the storeroom:
- Miniature Aetherytes
- Chocobo Stables
Storerooms and Relocation
When relocating an estate, the storehouse limit is increased to 400 indoor furnishings and 40 outdoor furnishings regardless of estate size. This will, for example, allow players to store all placed furnishings from a mansion before relocating to a cottage. Please be advised, however, that relocating to a smaller estate will reduce your storeroom limit. In such cases, additional items cannot be added to the storeroom while exceeding the newly reduced limit.
The Store subcommand is now available when selecting furnishings.
Explanations for the storeroom and relocation have been added to the residential caretaker NPC in each residential area.
Players can now swim in all residential areas.
In accordance with this change the maps for certain areas have been adjusted. This will not affect the position of estates.
The number of NPCs in each residential area and their positions have been adjusted.
New furnishings have been added.
New paintings have been added.
New window furnishings have been added.
Light will pour in based on the time of day in Eorzea Time.
* This furnishing can only be placed indoors.
New blank partition furnishings have been added, which can be decorated with several wallpaper designs.
There are four types of blank partitions available, which can be used in free company estates, private estates, apartments, and private chambers. Moreover, there is no limit to the number of these furnishings allowed in an estate.
- Blank Riviera Partition
- Blank Glade Partition
- Blank Oasis Partition
- Blank Hingan Partition
Selecting a blank partition will give players the option to apply wallpaper designs.
To remove wallpaper designs, select the partition and select Remove Design.
* Wallpapers removed from a blank partition will be lost.
The following items, which allow players to employ material suppliers, junkmongers, and armor menders with new appearances, have been added:
- Material Supplier Permit A-3
- Junkmonger Permit A-3
- Mender Permit A-3
The following furnishings will no longer be destroyed when removed:
- Woodworking Bench
- Smithing Bench
- Armorcraft Forge
- Goldsmithing Bench
- Leatherworking Bench
- Clothcraft Loom
- Alchemy Furnace
- Cooking Stove
- Armoire
- Crystal Bell
- The Unending Journey
- Material Supplier Permit
- Junkmonger Permit
- Materia Melder Permit
- Mender Permit
- Steward Permit
- Material Supplier Permit A-2
- Junkmonger Permit A-2
- Mender Permit A-2
- Expansion of Duties Permit
- Moogle Letter Box
- Regal Letter Box
Culinarian furnishings that grant attribute bonuses can now be returned to a player's inventory if they have never been used.
* Culinarian furnishings that have been used at least once will be destroyed when removed.
* In the event your estate or private chambers have been automatically relinquished, culinarian furnishings will be lost even if they have never been used.
New orchestrion rolls have been added.
New harvestable crops have been added.
A new seed for flowerpots has been added.
- Brightlily Seeds
Brightlily seeds can be purchased from the following NPCs: - Mist (X:11.0 Y:11.4) – Material Supplier
- The Lavender Beds (X:11.9 Y:8.3) – Material Supplier
- The Goblet (X:10.9 Y:8.9) – Material Supplier
- Shirogane (X:10.5 Y:12.1) - Material Supplier
- Apartments - Apartment Merchant
Estate-related items have been added to the following NPC shops:
- Mist (X:10.8 Y:11.5) – Housing Merchant
- The Lavender Beds (X:11.8 Y:8.4) – Housing Merchant
- The Goblet (X:11.4 Y:9.4) – Housing Merchant
- Shirogane (X:10.0 Y:11.8) - Housing Merchant
- Apartments - Apartment Merchant
- Estate Manservant and Maidservant
New aquarium fish have been added.
Name (Size) | Water Type |
---|---|
Grip Killifish (small) | Freshwater |
Kissing Fish (medium) | Freshwater |
Judgment Staff (medium) | Freshwater |
Yellow Prismfish (medium) | Freshwater |
Cherubfish (medium) | Freshwater |
Dusk Herald (medium) | Freshwater |
Emperor Fish (large) | Freshwater |
Tiger Cod (small) | Saltwater |
Hanatatsu (large) | Saltwater |
Megalodon (extra large) | Saltwater |
* The item help text for the fishes listed above has been adjusted.
New aquarium interior items have been added.
- Sunken Treasure Tank Trimmings
Players can now purchase this aquarium interior from the following NPCs: - Mist (X:11.0 Y:11.4) – Material Supplier
- The Lavender Beds (X:11.9 Y:8.3) – Material Supplier
- The Goblet (X:10.9 Y:8.9) – Material Supplier
- Shirogane (X:10.5 Y:12.1) - Material Supplier
- Apartments - Apartment Merchant
New prizes are available for purchase using MGP.
New Triple Triad cards have been added.
The following Triple Triad battle area has been changed:
The Greengrub Mudplots area has been changed to the Snail.
The following additions have been made to the Challenge Log:
- A new challenge log entry has been added.
Objective/Requirements | Rewards |
---|---|
The Customer Is Always Right Complete 6 custom deliveries. | 1,000 gil |
- Additional completion requirements have been added to pre-existing challenge log entries.
Challenge Log Entry/Requirements | Additional Requirement |
---|---|
Feeling Lucky Complete 3 dungeons via the Duty Roulette. | Duty Roulette: Alliance Raid |
Aqua Gleam Hunter Force I Open 5 treasure coffers in the Aquapolis or Lost Canals of Uznair vaults. | The Hidden Canals of Uznair |
New vistas have been added to the Stormblood sightseeing log.
The location of ninth entry in the sightseeing log has been adjusted.
New emotes have been added.
New aesthetician hairstyles have been added.
Among the new hairstyles added is one of the winning styles from the FFXIV Hairstyle Design Contest.
The entrance to Shisui of the Violet Tides in the Ruby Sea (X:2.2 Y:36.6) has been changed.
Kugane airship landing will be added to the aethernet in Kugane after attuning to all locations.
Battle System
The following actions and traits have been adjusted:
Warrior
Action | Adjustment |
---|---|
Steel Cyclone | HP absorption has been increased. |
Fell Cleave Decimate Inner Release | Inner Beast, Steel Cyclone, and Unchained will now be replaced by these actions when using Deliverance. As such, they can no longer be set to the hotbar. |
Shake it Off | The effect 'removes most all detrimental effects' has been changed to 'creates a barrier around self and all nearby party members that absorbs damage totaling 8% of maximum HP.' Dispels Thrill of Battle, Inner Beast, Vengeance, and Raw Intuition, increasing damage absorbed by 4% for each effect removed. Duration: 15s Recast time increased from 60 to 90 seconds. |
Lancer / Dragoon
Action | Adjustment |
---|---|
True Thrust | Potency increased from 150 to 160. |
Vorpal Thrust | Combo potency increased from 240 to 250. |
Impulse Drive | Potency increased from 190 to 200. |
Heavy Thrust | Potency increased from 140 to 150. Potency when executed from a target's flank increased from 180 to 190. Increased damage effect reduced from 15% to 10%. |
Full Thrust | Combo potency increased from 440 to 450. |
Dragon's Eye | Dragon Gauge maximum reduced from 4 to 3 units. |
Jump | Potency increased from 250 to 260. |
Disembowel | Combo potency increased from 230 to 240. |
Doom Spike | Potency increased from 130 to 140. Area of effect has been increased. |
Spineshatter Dive | Potency increased from 200 to 210. |
Chaos Thrust | Combo potency increased from 230 to 240. Combo potency when executed from a target's rear increased from 270 to 280. |
Dragonfire Dive | Potency increased from 300 to 320. |
Blood of the Dragon | Can no longer be executed while under the effect of Life of the Dragon. |
Fang and Claw | Potency increased from 250 to 260. Potency when executed from a target's flank increased from 290 to 300. |
Wheeling Thrust | Potency increased from 250 to 260. Potency when executed from a target's rear increased from 290 to 300. |
Geirskogul | Potency increased from 220 to 230. Recast time reduced from 35 to 30. Requirement for the additional effect has been changed from 4 Dragon Eye units to 3 Dragon Eye units. |
Sonic Thrust | Combo potency increased from 170 to 180. Area of effect has been increased. |
Mirage Dive | Potency increased from 200 to 210. |
Nastrond | Potency increased from 320 to 330. |
Life of the Dragon | Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul. |
Ninja
Action | Adjustment |
---|---|
Doton | An issue wherein the trait Dripping Blades II increased the damage of this action has been addressed. In accordance with this change, the potency of this action been increased from 40 to 45. |
Shukuchi | The time required to execute this action has been reduced. |
Machinist
Action | Adjustment |
---|---|
Rook Autoturret | Hypercharge effect increasing target's damage taken increased from 5% to 6%. |
Bishop Autoturret | Hypercharge effect increasing target's damage taken increased from 5% to 6%. |
Arcanist / Summoner
Action | Adjustment |
---|---|
Summon | Cast time reduced from 6 to 3 seconds. MP cost reduced. |
Summon II | Cast time reduced from 6 to 3 seconds. MP cost reduced. |
Summon III | Cast time reduced from 6 to 3 seconds. MP cost reduced. |
Tri-bind | The Dreadwyrm Trance effect 'removes bind effect, increases potency by 70, and reduces MP cost' has been added. Cast time reduced from 3 to 2.5 seconds. |
Ruin III | Potency reduced from 150 to 130. MP cost reduced. The additional effect 'No cast time while in Dreadwyrm Trance' has been added. |
Ruin IV | Cast time has been made instant. |
Aetherpact | Recast time increased from 90 to 120 seconds. No longer requires a party member within 30 yalms. |
Devotion | The effect 'increases attack potency and healing magic potency of the closest party member within a 30-yalm radius by 5%. Also reduces damage taken by that party member by 5%' has been changed to 'increases damage dealt and reduces damage taken by all party members within a 30-yalm radius by 2%. Also increases healing magic potency of all party members by 5%.' |
Ruin Mastery | Now acquired at level 54 (previously level 62). The effect 'grants a 15% chance that Ruin and Ruin III are upgraded to Ruin IV after a pet uses an action' has been changed to 'changes Ruin to Ruin III.' The activation requirement has been removed. The icon has been changed. |
Arcanist / Scholar
Action | Adjustment |
---|---|
Summon | Cast time reduced from 6 to 3 seconds. MP cost reduced. |
Summon II | Cast time reduced from 6 to 3 seconds. MP cost reduced. |
Adloquium | MP cost reduced. |
Succor | MP cost reduced. Barrier effect increased from 100% to 150% the amount of HP restored. |
Fey Caress | When in Sic mode, Selene will now activate Fey Caress when inflicted with an enfeeblement that can be removed with this skill. |
Magic Ranged DPS Role Actions
Action | Adjustment |
---|---|
Addle | Recast time reduced from 120 to 90 seconds. |
Mana Shift | Recast time reduced from 150 to 120 seconds. |
Apocatastasis | Recast time reduced from 150 to 90 seconds. |
Magic Ranged DPS/Healer Role Action
Action | Adjustment |
---|---|
Surecast | The effect 'next spell is cast without interruption' has been changed to 'Spells can be cast without interruption.' The additional effect 'nullifies knockback and draw-in effects' has been changed to 'nullifies most knockback and draw-in effects.' Duration reduced from 10 to 5 seconds. |
New actions have been added.
Arcanist / Summoner / Scholar
Level | Action |
---|---|
18 | Sustain |
A new trait has been added.
Summoner
Level | Trait |
---|---|
62 | Enhanced Ruin II Grants a 15% chance that a pet action will trigger Further Ruin, upgrading Ruin II to Ruin IV. |
Ranged physical DPS and ranged magic DPS classes will now be able to see their own targeting indicators when using a limit break action.
Effects for the following actions will now always display regardless of graphics settings:
- Provoke
- Ultimatum
- Shirk
The paladin action Sword Oath will no longer end when logging out.
The help text for certain actions and traits has been adjusted.
The icons of certain traits have been changed.
The following effects will now display as status icons when their associated actions are used:
Action
- Aetherflow
- Draw
- Royal Road
- Spread
UI Location
- Party List
- Status Effects
- Focus Target Bar
- Target Info (Status)
A text command to adjust the size of Demi Bahamut has been added.
Further details can be found under System.
A new dungeon, the Drowned City of Skalla, has been added.
Level Requirement | Disciple of War or Magic level 70 |
Item Level Requirement | Average item level 300 or above |
Party Size | Four players |
Time Limit | 90 minutes |
Requirements
???
- Disciple of War or Magic level 70
- ???
- ???
- Players must first complete the main scenario quest '???'
The HP of enemies in level 15 to 49 and level 51 to 59 dungeons has been adjusted.
A new trial, the Minstrel's Ballad: Shinryu's Domain, has been added.
Level Requirement | Disciple of War or Magic level 70 |
Item Level Requirement | Average item level 320 or above |
Party Size | Eight players |
Time Limit | 60 minutes |
Requirements
- Disciple of War or Magic level 70
- Kugane (X:11.6 Y:12.6)
- Wandering Minstrel
- Players must first complete the main scenario quest 'Stormblood' and the quest 'Songs in the Key of Kugane.'
The Minstrel's Ballad: Shinryu's Domain can only be accessed via the Raid Finder.
* Item level restrictions do not apply when registering as a full party.
Items that dropped directly from boss enemies will now drop from treasure boxes in the following trials:
Trial | Item |
---|---|
The Limitless Blue (Extreme) | Expanse Baleen |
Thok ast Thok (Extreme) | Hive Forewing |
Containment Bay S1T7 (Extreme) | Fiend Sap |
The alliance raid dungeon The Royal City of Rabanastre has been added.
The story for this exciting new raid was written by guest creator Yasumi Matsuno, director and writer of titles such as FINAL FANTASY TACTICS and FINAL FANTASY XII. The boss designs are courtesy of guest creator Keita Amemiya, creator and director of the GARO series. Prepare yourselves for a grand adventure the likes of which you've never seen before!
Level Requirement | Disciple of War or Magic level 70 |
Item Level Requirement | Average item level 305 or above |
Party Size | Eight players, or an alliance of 24 players |
Time Limit | 120 minutes |
Requirements
A City Fallen
- Disciple of War or Magic level 70
- ???
- ???
- Players must first complete the quest 'Dramatis Personae.'
Role Requirements
Parties matched automatically via the Duty Finder will comprise of 1 tank, 2 healers, and 5 DPS.
Rewards
You can receive only one reward item per week for completing duties in the Royal City of Rabanastre.
In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.
If time expires and a reward item is obtained automatically, this will also count toward the weekly limit.
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT)
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.
* Players cannot open a treasure chest belonging to another party.
Completion Reward
Upon completing the Royal City of Rabanastre, players can also earn a separate reward once per week. This reward can be exchanged with Eschina in Rhalgr's Reach (X:13.8 Y:11.7) for items used to enhance equipment purchased with Allagan tomestones of creation.
In addition, players will also receive one cracked cluster per week upon completing this duty.
Weekly restrictions on Mhachi matter from Dun Scaith have been removed.
Entry requirements for the Labyrinth of the Ancients has been changed.
Before | After |
---|---|
Three parties consisting of 2 tanks, 2 healers, and 4 DPS | Three parties consisting of 1 tank, 2 healers, and 5 DPS |
Time until the boss area in alliance raid dungeons is sealed has been increased from 15 to 30 seconds.
Players will now receive the power of the Echo in the event all party members are incapacitated during the following trials:
Requirement
Players are incapacitated after having battled enemies for a certain period of time.
Echo Effect
Increased HP, damage dealt, and healing potency.
The effect will be granted in five stackable stages
Emanation / The Pool of Tribute / The Royal Menagerie
Each time players restart the aforementioned trials, they will be granted a 10% Echo effect boost, which increases each restart up to a maximum of 50%. If a player restarts after battling for less than three minutes, they will not be granted this effect.
Emanation (Extreme) / The Pool of Tribute (Extreme)
Each time players restart the aforementioned trials, they will be granted a 5% Echo effect boost, which increases each restart up to a maximum of 25%. If a player restarts after battling for less than three minutes, they will not be granted this effect.
The weekly restriction on rewards in Omega: Deltascape has been removed.
* This change does not apply to the Deltascape Crystalloid obtained in Deltascape V4.0.
The duties listed within Duty Roulette: Expert have been reorganized as follows:
Before | After |
---|---|
Ala Mhigo Kugane Castle The Temple of the Fist | Ala Mhigo Kugane Castle The Temple of the Fist The Drowned City of Skalla |
Duty Roulette: Alliance Raids has been added to the Duty Finder.
- The Labyrinth of The Ancients
- Syrcus Tower
- The World of Darkness
- The Void Ark
- The Weeping City of Mhach
- Dun Scaith
* This category can be unlocked by completing two or more of the above duties.
The following duties have been added to Duty Roulette: Mentor:
- The Drowned City of Skalla
- The Royal City of Rabanastre
The following additions and adjustments have been made to the Raid Finder:
- The Minstrel's Ballad: Shinryu's Domain has been added.
- Players can now queue to enter the following trials via the Duty Finder.
- The Pool of Tribute (Extreme)
- Emanation (Extreme)
The Minstrel's Ballad: Shinryu's Domain has been added to the list of challenges in Stone, Sky, Sea.
Following the reimplementation of the arcanist action Sustain, it cannot be used in conjunction with the Sustaining Potion item in the Palace of the Dead. Moreover, the effects of one will overwrite the other when used.
Players will now receive the Brilliant Conviction effect when entering quest battles introduced prior to patch 4.1.
New PvP actions have been added.
Warrior
Action | Description |
---|---|
Thrill of War | Increases maximum HP of self and nearby party members by 10% and restores HP by 10%. Duration: 10s |
Dragoon
Action | Description |
---|---|
Dragon Sight | Grants Right Eye to self and Left Eye to target party member, increasing your damage dealt by 10% and the target party member's damage dealt by 10%, as long as target remains within 15 yalms. Duration: 10s |
Bard
Action | Description |
---|---|
Troubadour | Adds an additional effect to the song currently being sung. Army's Paeon Effect: Reduces damage taken by 5% The Wanderer's Minuet Effect: Increases damage dealt by 5% Duration: 10s Can only be executed while singing Army's Paeon or the Wanderer's Minuet. |
Machinist
Action | |
---|---|
Flamethrower | Delivers damage over time to all enemies in a cone before you. Potency: 250 Duration: 10s Gauss Barrel Effect: Heat Gauge gradually increases by 10 while Flamethrower is active. Heat Gauge not affected when used outside battle. Additional Effect: Fire damage over time, stacking up to 10 times. Potency: 250 Duration: 6s Effect ends upon using another action or moving (including facing a different direction). |
Red Mage
Action | Description |
---|---|
Vercure | Restores target's HP. Cure Potency: 1,500 Additional Effect: Grants Dualcast, allowing next spell to be cast immediately Duration: 10s Action will not grant Dualcast while already under its effect. |
Astrologian
Action | Description |
---|---|
Sleeve Draw | Executes Draw and Minor Arcana in succession. Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time. Duration: 30s Additional Effect: Restores 1,000 MP Will not overwrite currently saved arcanum. |
Minor Arcana | Converts currently drawn arcanum into the Lord of Crowns when Balance or Spire, or the Lady of Crowns when Bole or Ewer. Execute command again to use the arcanum drawn. |
Lord of Crowns | Deals unaspected damage with a potency of 1,000. 'Can only execute while Lord of Crowns is drawn.Additional Effect: Reduces target's HP recovered by healing magic by 10%Additional Effect: Unaspected damage over time' 'Potency: 250Duration: 15s' * This action cannot be assigned to a hotbar. |
Lady of Crowns | Restores target party member's HP. Cure Potency: 2,500 Can only execute while Lady of Crowns is drawn. 'Additional Effect: RegenCure Potency: 1,000Duration: 15s' * This action cannot be assigned to a hotbar. |
PvP actions have been adjusted as follows:
Paladin
Action | Adjustment |
---|---|
Holy Spirit | The additional effect 'increases Oath Gauge by 5' has been added. |
Requiescat | Duration reduced from 10 to 6 seconds. The additional effect 'reduces MP cost of all spells to 0' has been added. |
Dragoon
Action | Adjustment |
---|---|
Skewer | The additional effect 'reduces target's attack magic and healing magic potency by 20%' has been changed to 'reduces target's attack potency and healing magic potency by 10%.' |
Dragon's Eye | Dragon Gauge maximum reduced from 4 to 3 units. |
Blood of the Dragon | Recast time reduced from 10 to 5 seconds. |
Geirskogul | Potency reduced from 2,000 to 1,500. Recast time reduced from 10 to 5 seconds. Dragon Gauge cost reduced from 4 to 3. |
Nastrond | Potency reduced from 3,000 to 2,500. Recast time reduced from 10 to 5 seconds. Dragon Gauge cost reduced from 4 to 3. |
Life of the Dragon | Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul. |
Samurai
Action | Adjustment |
---|---|
Tenka Goken | Action now requires a target. |
Ninja
Action | Adjustment |
---|---|
Shukuchi | The time required to execute this action has been reduced. |
Bard
Action | Adjustment |
---|---|
Repelling Shot | The additional effect 'bind' has been added. |
Summoner
Action | Adjustment |
---|---|
Energy Drain | Recast time increased from 1 to 3 seconds. |
Red Mage
Action | Adjustment |
---|---|
Verstone | Increase to White Mana changed from 10 to 15. |
Veraero | Increase to White Mana changed from 10 to 15. |
Verfire | Increase to Black Mana changed from 10 to 15. |
Verthunder | Increase to Black Mana changed from 10 to 15. |
Verholy | The additional effect 'restores 1,500 MP' has been added. |
Verflare | The additional effect 'restores 250 TP' has been added. |
Flunge | TP cost reduced from 300 to 250. |
Monomachy | Duration changed to 10 seconds. Recast time increased from 10 to 45 seconds. |
Corps-a-corps | The additional effect 'reduces recast time by 5s if used on target suffering from a Monomachy effect inflicted by you' has been added. |
Displacement | The additional effect 'reduces recast time by 5s if used on target suffering from a Monomachy effect inflicted by you' has been added. |
The following PvP job actions have been removed:
Warrior
Inner Release
Dragoon
Battle Litany
Bard
Battlefield March
Machinist
Report
Red Mage
Manafication
Astrologian
Draw
Deorbit
The amount of PvP experience received from PvP duties has been increased.
The Feast (4 on 4 - Training Match) has been added, and is available via the Duty Finder.
Matching algorithms have been adjusted for the Feast (4 on 4 - Ranked Match) to ensure players are matched with others of the same or an adjacent tier.
The Match Progress window will no longer become active when entering a PvP area, or returning to a home point after being incapacitated in the Feast.
The sound effect played when using the Quick Chat option 'Retreat' has been changed.
The job requirement to spectate custom matches has been changed to any class or job at level 30 or above.
Items
New items have been added.
View the new items.
New recipes have been added.
View the new recipes.
New dyes have been added.
- General-purpose Metallic Orange Dye
- General-purpose Metallic Yellow Dye
The following items have been changed from 'unique / untradable' to 'untradable.'
- Hero's Belt of Fending
- Hero's Belt of Maiming
- Hero's Belt of Striking
- Hero's Belt of Aiming
- Hero's Belt of Casting
- Hero's Belt of Healing
- Ardent Belt of Fending
- Ardent Belt of Maiming
- Ardent Belt of Striking
- Ardent Belt of Aiming
- Ardent Belt of Scouting
- Ardent Belt of Healing
- Ardent Belt of Casting
The following items no longer share a cooldown timer with medicine items such as potions:
- Company-issue Engineering Manual
- Company-issue Engineering Manual II
- Squadron Engineering Manual
- Commercial Engineering Manual
- Company-issue Survival Manual
- Company-issue Survival Manual II
- Squadron Survival Manual
- Commercial Survival Manual
- Squadron Enlistment Manual
- Priority Seal Allowance
- Squadron Battle Manual
- Squadron Spiritbonding Manual
- Squadron Rationing Manual
- Squadron Gear Maintenance Manual
- Priority Aetheryte Pass
- Gold Saucer VIP Card
The sale price of certain items has been adjusted.
The order of certain items as they appear in the market board or when using the sort function has been changed.
The Retrieve Materia subcommand has been added.
When using this command, the materia in an item's bottom slot will be removed and returned to your inventory.
Pleased be advised, however, there is a chance the retrieval will fail and the materia will be lost.
* Chance of failure increases with materia grade.
The Retrieve Materia subcommand can be used by any class or job upon completing the quest 'Forging the Spirit.'
* There is no fee required to retrieve materia.
* This command can also be used on materia affixed via advanced materia melding.
Following the implementation of this subcommand, the Materia Removal option has been removed from Mutamix in Central Thanalan (X:23.7 Y:13.6).
The following items will now appear in the Currency window:
- Steel Amalj'ok
- Sylphic Goldleaf
- Titan Cobaltpiece
- Rainbowtide Psashp
- Ixali Oaknot
- Vanu Whitebone
- Black Copper Gil
- Carved Kupo Nut
- Venture
Any of the above items currently in your inventory will be converted into promissory notes.
Before | After |
---|---|
Ixali Oaknot | Ixali Oaknot Promissory Note |
Promissory notes in your inventory can be traded to the following NPCs to add them to the Currency window:
Beast Tribe Currency Promissory Notes
- Calamity Salvager
- Beast Tribe Vendors
* Beast tribe currency can only be traded to the vendors of their respective tribes.
Venture Promissory Notes
- Calamity Salvager
- Retainers in your employ
From patch 4.1 onward, newly acquired beast tribe currency and ventures will be added directly to the Currency window.
Ventures can no longer be obtained via leather, goatskin, toadskin, boarskin, peisteskin treasure maps or desynthesis.
* Other methods of acquiring ventures have not been changed.
Coffers containing item sets such as the Valor Armor Coffer can now be used outside large settlements.
* They cannot be used in instanced areas such as dungeons, PvP areas, or raids.
The success rate of desynthesis for items obtained in dungeons introduced after Heavensward and Stormblood has been adjusted.
The optimal skill rating for desynthesis will now be displayed when selecting items in the Desynthesis window or viewing item descriptions.
A desynthesis level lower than the optimal skill rating will result in a reduced success rate. When the success rate is 0%, desynthesis cannot be performed on the item.
The Display Only Recent Recipes option has been added to Filter Conditions in the Crafting Log interface.
The following crafter and gatherer actions can no longer be repeated while already under their effects:
Carpenter
- Name of the Wind
- Whistle While You Work
- Heart of the Carpenter
Blacksmith
- Name of Fire
- Whistle While You Work
- Heart of the Blacksmith
Armorer
- Name of Ice
- Whistle While You Work
- Heart of the Armorer
Goldsmith
- Whistle While You Work
- Heart of the Goldsmith
Ff14 Patch 4.3 Notes
Leatherworker
- Name of Earth
- Whistle While You Work
- Heart of the Leatherworker
Weaver
- Name of Lightning
- Whistle While You Work
- Heart of the Weaver
Alchemist
- Name of Water
- Whistle While You Work
- Heart of the Alchemist
Culinarian
- Reclaim
- Whistle While You Work
Miner / Botanist
- Discerning Eye
- Utmost Caution
- Single Mind
The fisher skill Fathom is no longer required to activate Truth of Oceans.
New miner and botanist gathering points have been added.
New items have been added to gathering points.
The location of gathering points in the Peaks have been adjusted.
The time at which the following gathering points appear has been switched:
- Lv 70 ephemeral lush vegetation patch in Yanxia
- Lv 70 ephemeral rocky outcrop in Yanxia
New fish have been added to level 61-70 fishing locations.
New spearfishing locations have been added to the Ruby Sea.
The location of swimming shadows in the Ruby Sea and Yanxia have been adjusted.
The success rate for reeling in certain fish in Stormblood areas has been increased.
The vitality attribute has been added to gatherer gear at level 60 and above.
The number of yellow crafter's scrips received in exchange for collectables at the Splendors Exchange has been increased.
Players can now speak with M'Naago to complete custom deliveries.
By completing these custom deliveries, players can receive gil, experience points, red and yellow crafter's scrips, or red and yellow gatherer's scrips.
Requirements
None Forgotten, None Forsaken
- Disciple of War or Magic level 60
- Rhalgr's Reach (X:9.8 Y:12.5)
- Galiena
- Players must first complete the main scenario quest '???' and the quest 'Reach Long and Prosper.'
Experience points have been added to the list of rewards for custom deliveries for Zhloe Aliapoh.
Players must be a Disciple of the Hand or Land between level 55 and 69.
The weekly reset for custom deliveries has been changed from Thursdays at 1:00 a.m. (PDT) to Tuesdays at 1:00 a.m. (PDT).
* This change applies to both Zhloe Aliapoh and M'Naago.
The display of error and warning prompts when purchasing items from shops has been adjusted.
The following additions and adjustments have been made to retainer ventures:
- New items have been added to quick exploration ventures.
- New categories have been added to exploration ventures.
- Field Exploration XXII
- Highland Exploration XXII
- Woodland Exploration XXII
- Waterside Exploration XXII
- Lumythrite ore has been added to Lv 56-60 mining ventures.
New mounts have been added.
Players can now use a special action when riding the witch's broom mount.
The Sleipnir mount can now fly.
New minions have been added.
New Chocobo Barding has been added.
System
New achievements and titles have been added.
Achievement | Requirements |
---|---|
Oh, the Sights We'll See II | Complete entries 46-62 in your Stormblood sightseeing log. |
Dear Leader I | Lead your squadron on 10 successful command missions. |
Dear Leader II | Lead your squadron on 30 successful command missions. |
Dear Leader III | Lead your squadron on 100 successful command missions. |
Satisfaction Guaranteed: M'naago I | Achieve a satisfaction level of 1 with M'naago. |
Satisfaction Guaranteed: M'naago II | Achieve a satisfaction level of 2 with M'naago. |
Satisfaction Guaranteed: M'naago III | Achieve a satisfaction level of 3 with M'naago. |
Satisfaction Guaranteed: M'naago IV | Achieve a satisfaction level of 4 with M'naago. |
Satisfaction Guaranteed: M'naago V | Achieve a satisfaction level of 5 with M'naago. |
The Customer Is Always Right: M'naago I | Deliver 36 collectables to M'naago. |
The Customer Is Always Right: M'naago II | Deliver 48 collectables to M'naago. |
The Customer Is Always Right: M'naago III | Deliver 60 collectables to M'naago. |
The Customer Is Always Right: M'naago IV | Deliver 90 collectables to M'naago. |
The Customer Is Always Right: M'naago V | Deliver 120 collectables to M'naago. |
The Customer Is Always Right: M'naago VI | Deliver 150 collectables to M'naago. |
Raider of the Hidden Canals I | Raid the Hidden Canals of Uznair. |
Raider of the Hidden Canals II | Raid the Hidden Canals of Uznair 5 times. |
Raider of the Hidden Canals III | Raid the Hidden Canals of Uznair 10 times. |
Raider of the Hidden Canals IV | Raid the Hidden Canals of Uznair 20 times. |
The Deeper End I | Raid the deepest sluice in the Hidden Canals of Uznair. |
The Deeper End II | Raid the deepest sluice in the Hidden Canals of Uznair 5 times. |
The Deeper End III | Raid the deepest sluice in the Hidden Canals of Uznair 10 times. |
The Deeper End IV | Raid the deepest sluice in the Hidden Canals of Uznair 20 times. |
Mapping the Realm: Skalla | Discover every location within the Drowned City of Skalla. |
How to Slay Your Dragon 2 | Defeat Shinryu in the Minstrel's Ballad: Shinryu's Domain. |
Mapping the Realm: Rabanastre | Discover every location within the Royal City of Rabanastre. |
Zodiac Thriller | Complete the Royal City of Rabanastre. |
To Kojin Is Divine I | Attain rank 3 reputation (friendly) with the Divine Circle. |
To Kojin Is Divine II | Attain rank 4 reputation (trusted) with the Divine Circle. |
To Kojin Is Divine III | Attain rank 6 reputation (honored) with the Divine Circle. |
Divinity: Original Kojin | Attain rank 7 reputation (sworn) with the Divine Circle. |
Certain duties and trials will now count toward the completion of achievements.
Achievement | Duty |
---|---|
A Tankless Job I (Paladin) A Tankless Job II (Paladin) But Somebody's Gotta Do It (Paladin) A Tankless Job I (Warrior) A Tankless Job II (Warrior) But Somebody's Gotta Do It (Warrior) A Tankless Job I (Dark Knight) A Tankless Job II (Dark Knight) But Somebody's Gotta Do It (Dark Knight) | The Minstrel's Ballad: Shinryu's Domain |
Tank You, Paladin I Tank You, Paladin II Tank You, Paladin III Tank You, Warrior I Tank You, Warrior II Tank You, Warrior III Tank You, Dark Knight I Tank You, Dark Knight II Tank You, Dark Knight III | The Drowned City of Skalla The Minstrel's Ballad: Shinryu's Domain The Royal City of Rabanastre |
Glamours can now be unlocked at level 15.
The following adjustments have been made in accordance with this change:
- The quest 'A Self-improving Man' can now be accepted at level 15.
- The quest 'Submission Impossible' can now be accepted at level 15.
- The following master recipe books can be acquired at level 15. Moreover, their price has been reduced from 3,000 gil to 300 gil:
- Master Carpenter: Glamours
- Master Blacksmith: Glamours
- Master Armorer: Glamours
- Master Goldsmith: Glamours
- Master Leatherworker: Glamours
- Master Weaver: Glamours
- Master Alchemist: Glamours
- The required level for the following recipes has been lowered from 30 to 15:
- Glamour Prism (Woodworking)
- Glamour Prism (Smithing)
- Glamour Prism (Armorcraft)
- Glamour Prism (Goldsmithing)
- Glamour Prism (Leatherworking)
- Glamour Prism (Clothcraft)
- Glamour Prism (Alchemy)
- A new quest to unlock glamours has been added in Vesper Bay in Western Thanalan.
If I Had a Glamour
- Level 15
- Western Thanalan ─ Vesper Bay (X:12.6 Y:14.3)
- Swyrgeim
- A new quest to unlock glamour recipes has been added in Vesper Bay in Western Thanalan.
Absolutely Glamourous
- Level 15
- Western Thanalan ─ Vesper Bay (X:12.6 Y:14.3)
- Swyrgeim
- Players must first complete the quest 'If I Had a Glamour.'
* The quests 'If I Had a Glamour' and 'Absolutely Glamourous' cannot be accepted if you have already completed the quests 'A Self-improving Man' and 'Submission Impossible.' Conversely, the quests 'A Self-improving Man' and 'Submission Impossible' cannot be accepted if you have already completed the quests 'If I Had a Glamour' and 'Absolutely Glamourous.'
When receiving a friend request from a player on another World, their information will now appear in the Contact List window.
Players can now add other players form different Worlds within the same data center to their friends list.
To add players from another World to your friends list, open the Contact List window under Social, select the player you wish to add, then select Send Friend Request.
* Friend requests cannot be sent to players who are offline.
* If the request has not be accepted within one week of sending, it will be removed from the sender's Contact List upon logging in or changing areas. It will also be canceled when the recipient attempts to view the request after one week.
Players can now send /tell messages to players from different Worlds on their friends list.
To send a /tell message to a friend from another World, you must also include the World name after their character name.
Example
/tell Character Name@Aegis [message]
* Messages cannot be sent to players from another World if they are not on your friends list.
* Messages can only be sent if the recipient's status is Online.
A new icon has been added to the friend list to indicate whether a friend is online.
If the online status of a friend in another World cannot be verified, a specific icon will be displayed.
Accessing this icon will update that friend's status.
* This is performed on a per-character basis.
- Online
- Offline
Players can now use the Party Finder to recruit for cross-World alliance raids and custom matches.
- Recruitment for all alliance raids and custom matches will be handled in the same manner as cross-World parties.
* You may select 'Recruit Members Across World Server' or 'Recruit Members Across Data Center' in the search area, but alliance raids and custom matches will be treated as cross-World regardless of this selection. If recruitment begins with the 'Recruit Members Across Data Center' selected, it cannot be changed to 'Recruit Members Across World Server.' - When first joining an alliance raid or custom match, only alliance chat will be available. Party chat can be used once the duty or match has begun.
- It is now possible to register and join alliance raids and custom matches via the Duty Finder directly. As a result of this change, the previous functions for applying for alliance raids and custom matches have been removed from the Duty Finder.
- When recruiting for an alliance, Undersized Party and Minimum IL can be selected for the following duties:
* When selecting Undersized Party for an alliance raid, a minimum of one player is required for each of the three parties. - The Labyrinth of The Ancients
- Syrcus Tower
- The World of Darkness
- The Void Ark
- The Weeping City of Mhach
- Dun Scaith
Alliance Raids
Recruiting
To begin, select the Alliance tab in the Recruitment Criteria window.
You may recruit as an individual player, or as a preformed party. The three parties of eight players are recruited simultaneously. The player recruiting for the alliance raid will always enter as a member of Alliance A.
While recruiting, you can check the status of the other members from the Party Members menu, under Party.
Participating
When searching for an alliance raid to join, the roles of each member will not be displayed in the Party Finder. The number of players in each of the three parties will be displayed instead.
Selecting an alliance raid from the Party Finder will display a list of participating parties which you may choose to join.
Custom Matches
Recruiting
To begin, select the Custom Match tab in the Recruitment Criteria window.
The Claws, Fangs, and spectators are recruited simultaneously. The player recruiting for the custom match will always be a member of the Claws. It is possible to recruit for a custom match without any spectators.
While recruiting, you can check the status of the other members from the Party Members menu, under Party.
Participating
When searching for a custom match to join, the roles of each member will not be displayed in the Party Finder. The number of Claws, Fangs, and spectators will be displayed instead.
Selecting an alliance raid from the Party Finder will display a list of participating parties which you may choose to join.
The following additions and adjustments have been made to the Party Finder:
- Party Finder Display Settings has been added to the Party Finder. Locked duties can be hidden, and the interval between notifications can be changed.
- A new button enabling a simplified display of the Party Finder list has been added.
- Unlocked duties can be sorted to the top of the list.
- High-end Duty has been added as a duty category under Recruitment Criteria.
- The condition Duty Incomplete has been added to Recruitment Criteria. The same condition can also be selected in Search Criteria when using Advanced Search.
- Party Finder Display Settings allows you to change the interval between advanced search result log messages from between 1 and 10 minutes.
- Tell messages can be sent directly to the recruiter of a cross-World party. Selecting Send Tell from the party details screen will allow you to send a Tell message even if you are not friends with that person. The party recruiter can then reply directly to the sender of that Tell by pressing Alt+R. However, this form of replying will not be available if the party has been dissolved.
- Adjustments have been made to the log messages displayed when forming a cross-World party.
New color filters and screen effect patterns have been added for group pose and idling camera.
Selecting a quest marker on the region map will switch to the corresponding area map.
When using a gamepad or controller to scroll around a map, holding RT (R2) will reduce the scroll speed.
Companions and minions can be summoned at the same time.
The time remaining after summoning a companion is now shown in the party list.
If a minion disappears as a result of a character being KO'd, the minion will reappear when the character is revived.
Display resolution for the character model shown in the Character, Try On, Dye, and other windows has been increased. (DirectX 11 and PlayStation® 4 only)
The resizing of UI elements such as Character and similar menus now includes 160%, 180%, and 200% options.
The following have been added to the Currency menu:
- Ventures have been added to the Common tab.
- The Tribal tab has been added, showing beastman currencies.
The following additions and adjustments have been made to the Actions & Traits menu:
- The position of the General tab has been changed.
- Class and job actions are combined under Actions. As such, Job has been removed.
- Actions found under the Actions tab can be assigned to hotbars even if they are not yet available.
- To better distinguish between actions that can and cannot be assigned to the hotbar, the design of their icons has been changed.
- Duty actions have been moved to the General tab.
- The Companion tab has been changed to the Orders tab, which contains both companion actions and orders given to squadron members.
An option has been added to disable duty action inputs performed on gamepad/controller with LT/RT + right analog stick button (L2/R2 + R3).
* This will prevent duty actions from being performed directly via gamepad/controller input. They can still be performed by assigning the duty action to a hotbar.
Target Type: Target Closest Enemies options have been added to the Character Configuration interface.
Targeting
Device | Keys/Buttons |
---|---|
Keyboard | Tab/Shift+Tab (default setting) |
Gamepad/Controller | LT/RT+LB/RB (L2/R2+L1/R1) |
Target Type
- Type 1 (standard)
Targets enemy closest to the player without considering depth in terms of the camera position. - Type 2 (new)
Targets enemies based on a cone shape originating from the position of the camera.
Stormblood beast tribes added to the Reputation tab of the Character window.
When using a mouse, right-clicking on a hotbar's number cycles through hotbar layouts.
* This function is disabled if the hotbars are locked or the hotbar numbers are not displayed.
The party list can now display up to 10 status effects.
The number of status effects displayed in the party list can be changed via UI Settings in the Character Configuration interface.
UI Element Settings has been added to HUD Layout.
Each UI element can be configured separately.
The following additions and adjustments have been made to HUD Layout:
- Adjustments have been made to the default positions of certain parts of the HUD.
- The party list has been adjusted so that up to eight players, one pet, and one companion can be displayed simultaneously.
- The Duty option has been added to the HUD layout filters.
This includes PvP UI elements not selectable when using All.
- 160%, 180%, and 200% sizes are now available for UI elements.
- The target bar can now be divided into HP, Progress Bar, and Status.
To enable this function, select Target Bar from HUD Layout, then select Display Target Info Independently.
- The Status Info UI element has been divided into Enhancements, Enfeeblements, and Other.
The Job Gauge has been adjusted as follows:
Dragoon
The number of units required for the full gaze of the first brood has been reduced from 4 to 3.
Bard
A gauge indicating the duration of Straight Shot's increased critical hit rate effect has been added.
Machinist
A gauge indicating the duration of Hot Shot's increased physical damage effect has been added.
A simple mode has been added to the Job Gauge under UI Element Settings.
A warning message will now appear when attempting to join a duty via the Duty Finder if gear condition is 30% or lower.
Following adjustments to the main scenario guide, changes have been made to the timing with which the sidequest 'My Feisty Little Chocobo' and job unlock quests are displayed.
The numbers shown on the EXP bar now include commas.
When cycling through inventory tabs with a gamepad or controller, the active tab will now loop back to the first tab of your inventory.
The most recently used chat mode will be saved when logging out, and will be retained upon logging back in.
The icons for the Wave and Goodbye emotes have been redesigned.
Wave
Goodbye
The following additions have been made to the Character Configuration interface:
Control Settings
Target Tab
Target Type: Target Closest Enemies https://luckyprogram.netlify.app/the-witcher-enhanced-edition-15-patch-download.html.
Type 1: Ignore Depth
Type 2: Cone
UI Settings
Party List Tab
Party List
Status Effect Icon Display Maximum
Hotbar Settings
Cross Tab
Enable cross hotbar
Enable Duty Action Input
The following have been removed from the Character Configuration interface:
* They can now be found under UI Element Settings in HUD Layout.
UI Settings
HUD Tab
Display enhancements & enfeeblements
Status Icon Display Type
Display target information
When viewing the credits, 2 on the numeric keypad adjusts the speed, and 0 pauses.
The following text commands have been added:
Command | Description |
---|---|
/title | USAGE: /title [subcommand] →Change your currently selected title. >>Subcommands: set 'title' Change your current title to 'title.' clear Display no title. A random title will be set when none is specified. >>Example: /title set 'The Heart of the Party' (Set title as 'The Heart of the Party.') |
/bahamutsize | USAGE: /bahamutsize [subcommand] →Changes your Demi-Bahamut display settings. These settings will not apply to other players. >>Subcommands: large Set Demi-Bahamut size to large. medium Set Demi-Bahamut size to medium. small Set Demi-Bahamut size to small. Toggles between small, medium, and large when no subcommand is specified. |
/roleplaying | Usage: /roleplaying [subcommand] →Set your online status to Role-playing. >>Subcommands: on Set your status to Role-playing. off Set your status to Online. Toggle between Role-playing and Online when no subcommand is specified. |
/emotelog | USAGE: /emotelog [subcommand] →Toggle the display of log messages when using emotes. >>Subcommands: on Enable the display of log messages when using emotes. off Disable the display of log messages when using emotes. Toggles the display of log messages on and off when no subcommand is specified. |
/jobhudmode | USAGE: /jobhudmode [subcommand] →Toggle job gauges between normal and simple mode. >>Subcommands: 1 Toggle first job gauge between normal and simple mode. 2 Toggle second job gauge between normal and simple mode. Toggles all active job gauges when no subcommand is specified. |
/mastervolume | USAGE: /mastervolume [subcommand] →Adjust master volume settings. >>Subcommands: [volume number] Set master volume to the specified volume level. Levels available: 1-100. Toggles mute on and off when no subcommand specified. |
/bgm | USAGE: /bgm [subcommand] →Adjust BGM volume settings. >>Subcommands: [volume number] Set BGM to the specified volume level. Levels available: 1-100. Toggles BGM on and off when no subcommand specified. |
/soundeffects | USAGE: /soundeffects [subcommand] →Adjust sound effects volume settings. >>Subcommands: [volume number] Set sound effects to the specified volume level. Levels available: 1-100. Toggles sound effects on and off when no subcommand specified. |
/voice | USAGE: /voice [subcommand] →Adjust voice volume settings. >>Subcommands: [volume number] Set voice to the specified volume level. Levels available: 1-100. Toggles voice on and off when no subcommand specified. |
/systemsounds | USAGE: /systemsounds [subcommand] →Adjust system sounds volume settings. >>Subcommands: [volume number] Set system sounds to the specified volume level. Levels available: 1-100. Toggles system sounds on and off when no subcommand specified. |
/ambientsounds | USAGE: /ambientsounds [subcommand] →Adjust ambient sounds volume settings. >>Subcommands: [volume number] Set ambient sounds to the specified volume level. Levels available: 1-100. Toggles ambient sounds on and off when no subcommand specified. |
/soundeffectsself | USAGE: /soundeffectsself [subcommand] →Adjust player effects volume settings for self. >>Subcommands: [volume number] Set player effects for self to the specified volume level. Levels available: 1-100. Toggles player effects volume for self on and off when no subcommand specified. |
/soundeffectsparty | USAGE: /soundeffectsparty [subcommand] →Adjust player effects volume settings for your party. >>Subcommands: [volume number] Set player effects for your party to the specified volume level. Levels available: 1-100. Toggles player effects volume for your party on and off when no subcommand specified. |
/soundeffectsother | USAGE: /soundeffectsother [subcommand] →Adjust player effects volume settings for other PCs. >>Subcommands: [volume number] Set player effects for other PCs to the specified volume level. Levels available: 1-100. Toggles player effects volume for other PCs on and off when no subcommand specified. |
/systemsoundsspeaker | USAGE: /systemsoundsspeaker [subcommand] →Adjust system volume settings for speakers. >>Subcommands: [volume number] Set system sound volume for speakers to the specified volume level. Levels available: 1-100. Toggles system sound on and off when no subcommand specified. |
/tiltcamera | USAGE: /tiltcamera [subcommand] →Adjust 3rd person camera angle settings. >>Subcommands: [angle number] Set 3rd person camera angle to the specified setting. Settings available: 1-100 |
/groundsit | USAGE: /groundsit →Assume a sitting position. Certain emotes have special sitting equivalents. Does not sit your character in a chair even if the chair is nearby. |
/squats | USAGE: /squats [subcommand] →Do a set of squats. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
/pushups | USAGE: /pushups [subcommand] →Do a set of push-ups. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
/situps | USAGE: /situps [subcommand] →Do a set of sit-ups. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
/breathcontrol | USAGE: /breathcontrol [subcommand] →Take a breath and relax. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
/converse | USAGE: /converse [subcommand] →Strike up a conversation. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
/concentrate | USAGE: /concentrate [subcommand] →Knit your brows in thought. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
/disturbed | USAGE: /disturbed [subcommand] →Twist your face in confusion. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
/simper | USAGE: /simper [subcommand] →Give a lazy smile. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
/beam | USAGE: /beam [subcommand] →Grin from ear to ear. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
/attention | USAGE: /attention [subcommand] →Stand at attention. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
/atease | USAGE: /atease [subcommand] →Stand relaxed with your feet apart. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
/box | USAGE: /box [subcommand] →Put up your dukes. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
/ritualprayer | USAGE: /ritualprayer [subcommand] →Offer a prayer to the gods. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
New phrases have been added to the auto-translation dictionary.
Adjustments have been made to certain terms in the auto-translation dictionary.
New music has been added.
Adjustments have been made to veteran rewards.
The required total number of subscription days has been reduced to make it easier for newer players to acquire veteran rewards. In addition, it is now possible to obtain most veteran rewards in-game.
Learn more about changes to veteran rewards.
The following optional items are now available for purchase from the FINAL FANTASY XIV: Mog Station:
- Tales of Adventure: One Retainer's Journey I
- Metallic Orange Dye
- Metallic Yellow Dye
- Gold Leaf Interior Wall
- Gold Leaf Flooring
- Vampire's Vest
- Continental Eye
- Piping Hot Pumpkin Stew
- All Saints' Wake Orchestrion Roll
- Up at Dawn Orchestrion Roll
- Far Eastern Noble's Attire
Resolved Issues
- The following issues have been addressed.
- An issue wherein players could not obtain the Quicksand orchestrion roll upon using the scenario skip item Tales of Adventure: Heavensward.
* Those affected by the issue will receive the item upon logging in after patch 4.1 goes live. - An issue wherein the quest 'Child's Play' could not be advanced under certain conditions.
- An issue wherein the location of the clan mark frost grenade was incorrect.
- An issue wherein the description for the warrior action Upheaval stated 'Ignores the damage penalty inflicted by Defiance.'
* The above sentence has been removed, and the action's effects remain unchanged. - An issue wherein the dark knight action Blood Price would grant excessive MP recovery when dealt certain attacks.
- An issue wherein the trait Dripping Blades II was benefiting the ninja action Doton.
- An issue wherein the description for the arcanist action Bane implied that its effects extended to Miasma II.
- An issue wherein the white mage action Largesse was benefiting the action Plenary Indulgence.
- An issue wherein the scholar action Excogitation would not trigger as a critical.
- An issue wherein certain Astrologian actions would not fill the limit break gauge under certain conditions.
- An issue wherein having a certain Direct Hit value would increase the damage over time effect spread by the arcanist action Bane.
- An issue wherein the warrior PvP action Butcher's Block was benefiting adrenaline rush damage.
- An issue wherein the warrior PvP action Defiance was not increasing HP recovery via healing magic to the correct value.
- An issue wherein the dragoon PvP actions Geirskogul and Nastrond would sometimes miss the target.
- An issue wherein the PvP trait Increased Healing Potency was benefiting the white mage PvP action Assize.
- An issue wherein the adrenaline rush Terminal Velocity would sometimes miss targets at the outer edges of the area of effect.
- An issue wherein area of effect actions would miss the enemy under certain conditions.
- An issue with the Great Gubal Library wherein certain treasure coffers were not displaying correctly.
- An issue with the Aetherochemical Research Facility wherein certain enemies were not behaving as intended.
- An issue with Castrum Abania wherein, under certain conditions, the restraints would not be lifted in the battle against Inferno.
- An issue with the Second Coil of Bahamut - Turn 4 wherein, if the party is KO'd where the Ragnarok appears, players may remain KO'd even after restart.
- An issue with Deltascape V4.0 (Savage) where certain boss enemy actions did not function as intended.
- An issue with the Lost Canals of Uznair wherein certain enemy attacks may send players outside the map and prevent raising.
- An issue with the Lost Canals of Uznair wherein, under certain conditions, enemies may move outside the map and prevent further progress.
- An issue with company projects wherein the delivery level for certain recipes did not match those of crafting/gathering.
- An issue wherein the fisher status Truth of Oceans could not be cancelled under certain conditions.
- An issue wherein it was possible to discard the unicorn whistle.
- An issue wherein the dynasty crown was not available for collection from Calamity salvagers.
- An issue wherein parts of characters may not display correctly when equipped with a Blackbosom dress.
- An issue with the item buyback window wherein a dyeable item sold through a retainer would appear snow white in color.
- An issue wherein the price of certain accessories sold by the Ishgard vendor NPC Seghuie was incorrect.
- An issue wherein the magitek avenger F1 minion was assigned the incorrect behavior.
- An issue wherein the behavior of the minion wind-up red mage was incorrect.
- An issue with the Party Finder wherein mousing over a player's job icon may show the incorrect job name.
- An issue when registered for Duty Roulette wherein the waiting list may not be displayed under certain conditions.
- An issue with the Party Finder wherein, under certain conditions, the party recruitment number may cease to be displayed in the log.
- An issue wherein the incorrect weather may display when viewing cutscenes at the Bokairo Inn.
Other various issues have also been addressed.
Known Issues
- An issue wherein the destination marker may not display on the map during the Chronicles of a New Era quest 'Dramatis Personae.'
- An issue wherein the cleanliness of a chocobo stable will appear to become normal after relocation.
* Cleaning the stable will restore it to its actual state. - An issue wherein adding a megalodon to the aquarium may cause certain graphics to display incorrectly.
- An issue wherein using an orchestrion roll released in patch 4.1 will trigger a recast timer.
- An issue wherein the descriptions for augmented Ala Mhigan crafting and gathering gear are missing 'Advanced Melding Forbidden.'
- An issue with the Party Finder wherein sorting for locked and unlocked duty is applied only to the page displayed.
- An issue with the HUD layout mode wherein resizing repeatedly with Ctrl + Home may cause the HUD components to slowly shift out of place.
- An issue wherein gamepad users cannot access certain gathering points under certain conditions.
- An issue with the UI element Status Info (Enhancements) wherein use of the layout setting 'Split Element into 3 Groups' causes the display of enhancement effects from other players to take priority over one's own, even when 'Prioritize Own Enhancements' is enabled.
- An issue with free company estates in Shirogane wherein exploratory voyages will play a cutscene of the airship departing from the Goblet for everyone in the company workshop except the player who initiated the voyage.
- An issue when viewing the Party Members tab of the Social window wherein the number displayed at the bottom right indicating party size is incorrect.
- An issue wherein the help text for the dragoon action Geirskogul incorrectly states the potency is 220 rather than 230.
- An issue wherein the help text for the summoner action Devotion incorrectly states the radius is 30 yalms rather than 15 yalms.
New Items
Item | Category |
---|---|
Aettir Lux Replica Gladiator's Arm | Item Level: 150 / Equipment Level: 60 |
Blade of the Fiend Gladiator's Arm | Item Level: 180 / Equipment Level: 60 |
Shinryu's Longsword Gladiator's Arm | Item Level: 335 / Equipment Level: 70 |
Minos Lux Replica Marauder's Arm | Item Level: 150 / Equipment Level: 60 |
Axe of the Fiend Marauder's Arm | Item Level: 180 / Equipment Level: 60 |
Shinryu's War Axe Marauder's Arm | Item Level: 335 / Equipment Level: 70 |
Cronus Lux Replica Dark Knight's Arm | Item Level: 150 / Equipment Level: 60 |
Edge of the Fiend Dark Knight's Arm | Item Level: 180 / Equipment Level: 60 |
Shinryu's Greatsword Dark Knight's Arm | Item Level: 335 / Equipment Level: 70 |
Replica Nyepels Lux Pugilist's Arm | Item Level: 150 / Equipment Level: 60 |
Fists of the Fiend Pugilist's Arm | Item Level: 180 / Equipment Level: 60 |
Shinryu's Claws Pugilist's Arm | Item Level: 335 / Equipment Level: 70 |
Areadbhar Lux Replica Lancer's Arm | Item Level: 150 / Equipment Level: 60 |
Pike of the Fiend Lancer's Arm | Item Level: 180 / Equipment Level: 60 |
Shinryu's Lance Lancer's Arm | Item Level: 335 / Equipment Level: 70 |
Dreadwyrm Katana Samurai's Arm | Item Level: 135 / Equipment Level: 50 |
Katana of the Fiend Samurai's Arm | Item Level: 180 / Equipment Level: 60 |
Shinryu's Katana Samurai's Arm | Item Level: 335 / Equipment Level: 70 |
Replica Sandungs Lux Rogue's Arm | Item Level: 150 / Equipment Level: 60 |
Points of the Fiend Rogue's Arm | Item Level: 180 / Equipment Level: 60 |
Shinryu's Daggers Rogue's Arm | Item Level: 335 / Equipment Level: 70 |
Terpander Lux Replica Archer's Arm | Item Level: 150 / Equipment Level: 60 |
Bow of the Fiend Archer's Arm | Item Level: 180 / Equipment Level: 60 |
Shinryu's Greatbow Archer's Arm | Item Level: 335 / Equipment Level: 70 |
Deathlocke Lux Replica Machinist's Arm | Item Level: 150 / Equipment Level: 60 |
Fire of the Fiend Machinist's Arm | Item Level: 180 / Equipment Level: 60 |
Shinryu's Revolver Machinist's Arm | Item Level: 335 / Equipment Level: 70 |
Kaladanda Lux Replica Two-handed Thaumaturge's Arm | Item Level: 150 / Equipment Level: 60 |
Staff of the Fiend Two-handed Thaumaturge's Arm | Item Level: 180 / Equipment Level: 60 |
Shinryu's Rod Two-handed Thaumaturge's Arm | Item Level: 335 / Equipment Level: 70 |
Mimesis Lux Replica Arcanist's Grimoire | Item Level: 150 / Equipment Level: 60 |
Word of the Fiend Arcanist's Grimoire | Item Level: 180 / Equipment Level: 60 |
Shinryu's Grimoire Arcanist's Grimoire | Item Level: 335 / Equipment Level: 70 |
Dreadwyrm Rapier Red Mage's Arm | Item Level: 135 / Equipment Level: 50 |
Rapier of the Fiend Red Mage's Arm | Item Level: 180 / Equipment Level: 60 |
Shinryu's Rapier Red Mage's Arm | Item Level: 335 / Equipment Level: 70 |
Sindri Lux Replica Two-handed Conjurer's Arm | Item Level: 150 / Equipment Level: 60 |
Cane of the Fiend Two-handed Conjurer's Arm | Item Level: 180 / Equipment Level: 60 |
Shinryu's Cane Two-handed Conjurer's Arm | Item Level: 335 / Equipment Level: 70 |
Anabasis Lux Replica Scholar's Arm | Item Level: 150 / Equipment Level: 60 |
Song of the Fiend Scholar's Arm | Item Level: 180 / Equipment Level: 60 |
Shinryu's Codex Scholar's Arm | Item Level: 335 / Equipment Level: 70 |
Canopus Lux Replica Astrologian's Arm | Item Level: 150 / Equipment Level: 60 |
Star of the Fiend Astrologian's Arm | Item Level: 180 / Equipment Level: 60 |
Shinryu's Ephemeris Astrologian's Arm | Item Level: 335 / Equipment Level: 70 |
Priwen Lux Replica Shield | Item Level: 150 / Equipment Level: 60 |
Shield of the Fiend Shield | Item Level: 180 / Equipment Level: 60 |
Shinryu's Shield Shield | Item Level: 335 / Equipment Level: 70 |
Ala Mhigan Saw Carpenter's Primary Tool | Item Level: 325 / Equipment Level: 70 |
Ala Mhigan Cross-pein Hammer Blacksmith's Primary Tool | Item Level: 325 / Equipment Level: 70 |
Ala Mhigan Raising Hammer Armorer's Primary Tool | Item Level: 325 / Equipment Level: 70 |
Ala Mhigan Lapidary Hammer Goldsmith's Primary Tool | Item Level: 325 / Equipment Level: 70 |
Ala Mhigan Round Knife Leatherworker's Primary Tool | Item Level: 325 / Equipment Level: 70 |
Ala Mhigan Needle Weaver's Primary Tool | Item Level: 325 / Equipment Level: 70 |
Ala Mhigan Alembic Alchemist's Primary Tool | Item Level: 325 / Equipment Level: 70 |
Ala Mhigan Frypan Culinarian's Primary Tool | Item Level: 325 / Equipment Level: 70 |
Ala Mhigan Pickaxe Miner's Primary Tool | Item Level: 325 / Equipment Level: 70 |
Ala Mhigan Hatchet Botanist's Primary Tool | Item Level: 325 / Equipment Level: 70 |
Ala Mhigan Fishing Rod Fisher's Primary Tool | Item Level: 325 / Equipment Level: 70 |
Red Brightlily Corsage Head | Item Level: 1 / Equipment Level: 1 |
Blue Brightlily Corsage Head | Item Level: 1 / Equipment Level: 1 |
Yellow Brightlily Corsage Head | Item Level: 1 / Equipment Level: 1 |
Green Brightlily Corsage Head | Item Level: 1 / Equipment Level: 1 |
Orange Brightlily Corsage Head | Item Level: 1 / Equipment Level: 1 |
Purple Brightlily Corsage Head | Item Level: 1 / Equipment Level: 1 |
White Brightlily Corsage Head | Item Level: 1 / Equipment Level: 1 |
Black Brightlily Corsage Head | Item Level: 1 / Equipment Level: 1 |
Rainbow Brightlily Corsage Head | Item Level: 1 / Equipment Level: 1 |
Kabuto of the Blue Head | Item Level: 1 / Equipment Level: 1 |
Skallic Goggles of Fending Head | Item Level: 315 / Equipment Level: 70 |
Skallic Headgear of Maiming Head | Item Level: 315 / Equipment Level: 70 |
Skallic Cap of Striking Head | Item Level: 315 / Equipment Level: 70 |
Skallic Cap of Aiming Head | Item Level: 315 / Equipment Level: 70 |
Skallic Cap of Scouting Head | Item Level: 315 / Equipment Level: 70 |
Skallic Cap of Healing Head | Item Level: 315 / Equipment Level: 70 |
Skallic Cap of Casting Head | Item Level: 315 / Equipment Level: 70 |
Ivalician Squire's Headgear Head | Item Level: 330 / Equipment Level: 70 |
Ivalician Lancer's Headgear Head | Item Level: 330 / Equipment Level: 70 |
Ivalician Samurai's Hachimaki Head | Item Level: 330 / Equipment Level: 70 |
Ivalician Fusilier's Mask Head | Item Level: 330 / Equipment Level: 70 |
Ivalician Martialist's Hachimaki Head | Item Level: 330 / Equipment Level: 70 |
Ivalician Astrologer's Eyeglasses Head | Item Level: 330 / Equipment Level: 70 |
Ivalician Enchanter's Eyeglasses Head | Item Level: 330 / Equipment Level: 70 |
Ala Mhigan Turban of Crafting Head | Item Level: 320 / Equipment Level: 70 |
Ala Mhigan Turban of Gathering Head | Item Level: 320 / Equipment Level: 70 |
Augmented Ala Mhigan Turban of Crafting Head | Item Level: 320 / Equipment Level: 70 |
Augmented Ala Mhigan Turban of Gathering Head | Item Level: 320 / Equipment Level: 70 |
Thavnairian Wool Autumn Shirt Body | Fits: All ♂ Item Level: 1 / Equipment Level: 1 |
Thavnairian Wool Autumn Dress Body | Fits: All ♀ Item Level: 1 / Equipment Level: 1 |
Hannish Wool Autumn Shirt Body | Item Level: 1 / Equipment Level: 1 |
Oyoroi of the Blue Body | Item Level: 1 / Equipment Level: 1 |
Skallic Coat of Fending Body | Item Level: 315 / Equipment Level: 70 |
Skallic Coat of Maiming Body | Item Level: 315 / Equipment Level: 70 |
Skallic Jacket of Striking Body | Item Level: 315 / Equipment Level: 70 |
Skallic Jacket of Aiming Body | Item Level: 315 / Equipment Level: 70 |
Skallic Jacket of Scouting Body | Item Level: 315 / Equipment Level: 70 |
Skallic Jacket of Casting Body | Item Level: 315 / Equipment Level: 70 |
Skallic Jacket of Healing Body | Item Level: 315 / Equipment Level: 70 |
Ivalician Squire's Tunic Body | Item Level: 330 / Equipment Level: 70 |
Ivalician Lancer's Tunic Body | Item Level: 330 / Equipment Level: 70 |
Ivalician Samurai's Dogi Body | Item Level: 330 / Equipment Level: 70 |
Ivalician Fusilier's Jacket Body | Item Level: 330 / Equipment Level: 70 |
Ivalician Martialist's Dogi Body | Item Level: 330 / Equipment Level: 70 |
Ivalician Enchanter's Tunic Body | Item Level: 330 / Equipment Level: 70 |
Ivalician Astrologer's Tunic Body | Item Level: 330 / Equipment Level: 70 |
Ala Mhigan Doublet of Crafting Body | Item Level: 320 / Equipment Level: 70 |
Ala Mhigan Coat of Gathering Body | Item Level: 320 / Equipment Level: 70 |
Augmented Ala Mhigan Doublet of Crafting Body | Item Level: 320 / Equipment Level: 70 |
Augmented Ala Mhigan Coat of Gathering Body | Item Level: 320 / Equipment Level: 70 |
Kote of the Blue Hands | Item Level: 1 / Equipment Level: 1 |
Skallic Armguards of Fending Hands | Item Level: 315 / Equipment Level: 70 |
Skallic Armguards of Maiming Hands | Item Level: 315 / Equipment Level: 70 |
Skallic Gloves of Striking Hands | Item Level: 315 / Equipment Level: 70 |
Skallic Gloves of Aiming Hands | Item Level: 315 / Equipment Level: 70 |
Skallic Armguards of Scouting Hands | Item Level: 315 / Equipment Level: 70 |
Skallic Armguards of Casting Hands | Item Level: 315 / Equipment Level: 70 |
Skallic Gloves of Healing Hands | Item Level: 315 / Equipment Level: 70 |
Ivalician Squire's Gauntlets Hands | Item Level: 330 / Equipment Level: 70 |
Ivalician Lancer's Gauntlets Hands | Item Level: 330 / Equipment Level: 70 |
Ivalician Samurai's Kote Hands | Item Level: 330 / Equipment Level: 70 |
Ivalician Fusilier's Gloves Hands | Item Level: 330 / Equipment Level: 70 |
Ivalician Martialist's Kote Hands | Item Level: 330 / Equipment Level: 70 |
Ivalician Enchanter's Gloves Hands | Item Level: 330 / Equipment Level: 70 |
Ivalician Astrologer's Gloves Hands | Item Level: 330 / Equipment Level: 70 |
Ala Mhigan Gloves of Crafting Hands | Item Level: 320 / Equipment Level: 70 |
Ala Mhigan Gloves of Gathering Hands | Item Level: 320 / Equipment Level: 70 |
Augmented Ala Mhigan Gloves of Crafting Hands | Item Level: 320 / Equipment Level: 70 |
Augmented Ala Mhigan Gloves of Gathering Hands | Item Level: 320 / Equipment Level: 70 |
Skallic Belt of Fending Waist | Item Level: 315 / Equipment Level: 70 |
Skallic Belt of Maiming Waist | Item Level: 315 / Equipment Level: 70 |
Skallic Belt of Striking Waist | Item Level: 315 / Equipment Level: 70 |
Skallic Belt of Aiming Waist | Item Level: 315 / Equipment Level: 70 |
Skallic Belt of Scouting Waist | Item Level: 315 / Equipment Level: 70 |
Skallic Belt of Casting Waist | Item Level: 315 / Equipment Level: 70 |
Skallic Belt of Healing Waist | Item Level: 315 / Equipment Level: 70 |
Ivalician Squire's Belt Waist | Item Level: 330 / Equipment Level: 70 |
Ivalician Lancer's Belt Waist | Item Level: 330 / Equipment Level: 70 |
Ivalician Samurai's Obi Waist | Item Level: 330 / Equipment Level: 70 |
Ivalician Fusilier's Belt Waist | Item Level: 330 / Equipment Level: 70 |
Ivalician Martialist's Obi Waist | Item Level: 330 / Equipment Level: 70 |
Ivalician Enchanter's Belt Waist | Item Level: 330 / Equipment Level: 70 |
Ivalician Astrologer's Belt Waist | Item Level: 330 / Equipment Level: 70 |
Tsutsu-hakama of the Blue Legs | Item Level: 1 / Equipment Level: 1 |
Skallic Trousers of Fending Legs | Item Level: 315 / Equipment Level: 70 |
Skallic Trousers of Maiming Legs | Item Level: 315 / Equipment Level: 70 |
Skallic Bottoms of Striking Legs | Item Level: 315 / Equipment Level: 70 |
Skallic Bottoms of Aiming Legs | Item Level: 315 / Equipment Level: 70 |
Skallic Sarouel of Scouting Legs | Item Level: 315 / Equipment Level: 70 |
Skallic Sarouels of Casting Legs | Item Level: 315 / Equipment Level: 70 |
Skallic Bottoms of Healing Legs | Item Level: 315 / Equipment Level: 70 |
Ivalician Squire's Trousers Legs | Item Level: 330 / Equipment Level: 70 |
Ivalician Lancer's Trousers Legs | Item Level: 330 / Equipment Level: 70 |
Ivalician Samurai's Tsutsu-hakama Legs | Item Level: 330 / Equipment Level: 70 |
Ivalician Fusilier's Slops Legs | Item Level: 330 / Equipment Level: 70 |
Ivalician Martialist's Tsutsu-hakama Legs | Item Level: 330 / Equipment Level: 70 |
Ivalician Enchanter's Slops Legs | Item Level: 330 / Equipment Level: 70 |
Ivalician Astrologer's Slops Legs | Item Level: 330 / Equipment Level: 70 |
Ala Mhigan Bottoms of Crafting Legs | Item Level: 320 / Equipment Level: 70 |
Ala Mhigan Bottoms of Gathering Legs | Item Level: 320 / Equipment Level: 70 |
Augmented Ala Mhigan Bottoms of Crafting Legs | Item Level: 320 / Equipment Level: 70 |
Augmented Ala Mhigan Bottoms of Gathering Legs | Item Level: 320 / Equipment Level: 70 |
Sune-ate of the Blue Feet | Item Level: 1 / Equipment Level: 1 |
Skallic Boots of Fending Feet | Item Level: 315 / Equipment Level: 70 |
Skallic Boots of Maiming Feet | Item Level: 315 / Equipment Level: 70 |
Skallic Shoes of Striking Feet | Item Level: 315 / Equipment Level: 70 |
Skallic Shoes of Aiming Feet | Item Level: 315 / Equipment Level: 70 |
Skallic Shoes of Scouting Feet | Item Level: 315 / Equipment Level: 70 |
Skallic Shoes of Casting Feet | Item Level: 315 / Equipment Level: 70 |
Skallic Shoes of Healing Feet | Item Level: 315 / Equipment Level: 70 |
Ivalician Squire's Thighboots Feet | Item Level: 330 / Equipment Level: 70 |
Ivalician Lancer's Thighboots Feet | Item Level: 330 / Equipment Level: 70 |
Ivalician Samurai's Kyahan Feet | Item Level: 330 / Equipment Level: 70 |
Ivalician Fusilier's Boots Feet | Item Level: 330 / Equipment Level: 70 |
Ivalician Martialist's Kyahan Feet | Item Level: 330 / Equipment Level: 70 |
Ivalician Enchanter's Boots Feet | Item Level: 330 / Equipment Level: 70 |
Ivalician Astrologer's Boots Feet | Item Level: 330 / Equipment Level: 70 |
Ala Mhigan Shoes of Crafting Feet | Item Level: 320 / Equipment Level: 70 |
Ala Mhigan Shoes of Gathering Feet | Item Level: 320 / Equipment Level: 70 |
Augmented Ala Mhigan Shoes of Crafting Feet | Item Level: 320 / Equipment Level: 70 |
Augmented Ala Mhigan Shoes of Gathering Feet | Item Level: 320 / Equipment Level: 70 |
Skallic Earring of Fending Earrings | Item Level: 315 / Equipment Level: 70 |
Skallic Earring of Slaying Earrings | Item Level: 315 / Equipment Level: 70 |
Skallic Earring of Aiming Earrings | Item Level: 315 / Equipment Level: 70 |
Skallic Earring of Casting Earrings | Item Level: 315 / Equipment Level: 70 |
Skallic Earring of Healing Earrings | Item Level: 315 / Equipment Level: 70 |
Skallic Necklace of Fending Necklace | Item Level: 315 / Equipment Level: 70 |
Skallic Necklace of Slaying Necklace | Item Level: 315 / Equipment Level: 70 |
Skallic Necklace of Aiming Necklace | Item Level: 315 / Equipment Level: 70 |
Skallic Necklace of Casting Necklace | Item Level: 315 / Equipment Level: 70 |
Skallic Necklace of Healing Necklace | Item Level: 315 / Equipment Level: 70 |
Skallic Amulet of Fending Bracelets | Item Level: 315 / Equipment Level: 70 |
Skallic Amulet of Slaying Bracelets | Item Level: 315 / Equipment Level: 70 |
Skallic Amulet of Aiming Bracelets | Item Level: 315 / Equipment Level: 70 |
Skallic Amulet of Casting Bracelets | Item Level: 315 / Equipment Level: 70 |
Skallic Amulet of Healing Bracelets | Item Level: 315 / Equipment Level: 70 |
Skallic Ring of Fending Ring | Item Level: 315 / Equipment Level: 70 |
Skallic Ring of Slaying Ring | Item Level: 315 / Equipment Level: 70 |
Skallic Ring of Aiming Ring | Item Level: 315 / Equipment Level: 70 |
Skallic Ring of Casting Ring | Item Level: 315 / Equipment Level: 70 |
Skallic Ring of Healing Ring | Item Level: 315 / Equipment Level: 70 |
High-grade Company-issue Tonic Medicine | This herbal concoction is guaranteed to clear passageways blocked with blood or bile, allowing for easier breathing and full, immediate recovery from unconsciousness. |
Secret Recipe Broth Ingredient | A clear, briny broth made by boiling down fish. There really is no secret. |
Crimson Pepper Ingredient | A pungent spice with just a hint of bitterness behind its bite. |
Sermon-worthy Meuniere Meal | A thick fillet of salmon breaded with flour and fried in rich butter. So succulent, it is said a certain Othardian church has deemed it holy. Which church, no one seems to recall. (Duration can be extended to 60m by consuming multiple servings) |
Chawan-mushi Meal | Whisked egg mixed with fish broth, meats, and seasonal vegetables, then steamed until hardened into a savory pudding. (Duration can be extended to 60m by consuming multiple servings) |
Gyr Abanian Chub Seafood | A freshwater fish most commonly found in the Velodyna and Hathoeva Rivers. |
Coral Horse Seafood | This rare specimen of sea horse has a body that so closely resembles coral that it can be almost impossible to locate amongst the reefs it calls home. |
Maiden's Heart Seafood | It is believed that only one in every thousand marimo is born blood red instead of the more common green. An exact count has yet to be conducted. |
Velodyna Salmon Seafood | Similar to Aldenard's other salmon species, this salmon also spends its entire life in the sea, until returning to the Velodyna to spawn..and die. |
Purple Buckler Seafood | There was a time that these snapping turtles were caught for their nigh-impenetrable shells which were used as shields by the ancient Gyr Abanian highland clans. |
Cardinalfish Seafood | A freshwater fish easily recognizable for its vivid black and white stripes. |
Rockfish Seafood | Despite the insistence of fishers raised on colorful local folklore, the massive knob atop this freshwater fish's head does not contain hidden treasure. |
Ukiki Seafood | Its Hingan name roughly translating to 'floating tree,' this variety of Eastern sunfish neither floats nor is a tree. |
Violet Prismfish Seafood | This freshwater fish is believed to possess the capacity for storing high concentrations of elemental energies. |
Guppy Seafood | This tiny fish once found throughout the Three Great Continents has been harvested to near extinction, and is now prized by pisciculturists. |
Ichimonji Seafood | Named after a blade appearing in Hingan legend, the ichimonji has a long, protruding mouth lined with countless razor-like teeth. |
Snailfish Seafood | This unique saltwater fish has not a scale on its entire body. |
Ala Mhigan Fiber Cloth | A sturdy composite fiber made using Gyr Abanian materials and Garlean know-how. |
Azim Cotton Boll Cloth | The white of Azim cotton is so bright that some compare it to staring at the sun itself. |
Hannish Wool Cloth | An improved variety of Thavnairian wool conceived by the Radz-at-Han Weavers' Guild. |
Thavnairian Wool Cloth | A coarse woolen cloth made from large gauge yarn. A historically important cloth in Thavnair's textile trade. |
Shinryu's Scales Bone | Large, chitinous scales that once protected the legendary dragon, Shinryu (albeit not very well). |
Cloudsbreath Reagent | Lack of imagination has led to most all-white flowers found growing in the skybound regions of Dravania and Abalathia to be named after clouds, this specimen featuring wing-like petals being no exception. |
Royal Fern Reagent | The broad fronds of this brilliant green variety of fern are believed to be imbued with heavenly magicks. |
Gyr Abanian Alchemic Reagent | An alchemical potation born in the Near East, and perfected in Gyr Abania. |
Snailfish Oil Reagent | Thick, pungent oil cold-pressed from the writhing corpse of a deep-water snailfish. |
Gyr Abanian Spring Water Reagent | Cold, clear mountain water harvested from hidden springs located in the highlands of Gyr Abania. |
General-purpose Metallic Orange Dye Dye | A rare and expensive orange dye, used for coloring anything from cloth to metal. |
General-purpose Metallic Yellow Dye Dye | A rare and expensive yellow dye, used for coloring anything from cloth to metal. |
Timeworn Thief's Map Miscellany | A timeworn map revealing the location of a teleportation ward leading to a hidden sluice filled with untold riches. ※Level 70 full party (8 players) recommended. ※Average item level 340 recommended. |
Sunken Treasure Tank Trimmings Miscellany | An assortment of items used to outfit an aquarium that it might resemble a hoard of sunken pirate treasure. [For use in any tier aquarium.] |
Gyr Abanian Souvenir Miscellany | A quaint item that encapsulates the mountainous region's culture and heritage..all at a reasonable price. |
Far Eastern Antique Miscellany | A window into Othard's illustrious past. |
Gold Saucer Consolation Prize Miscellany | Because at the Gold Saucer, everyone goes home a winner. |
M Tribe Sundries Miscellany | Everyday life in a Seeker of the Sun village can be hard without the proper items. |
Resistance Materiel Miscellany | Items necessary to ensure the Ala Mhigan Resistance can keep fighting the good fight. |
Starcrack Sand Miscellany | A metallic sand which simple-minded smallfolk believe contains pieces of the very comet Rhalgr the Destroyer tore from the heavens. |
Shishu Koban Miscellany | This oblong gold coin once saw heavy circulation throughout Hingashi and the eastern provinces of Othard. |
Cotter Dynasty Relic Miscellany | A lavishly decorated ornament dated to the rule of Gyr Abanian King Cotter. |
Peaks Pigment Miscellany | Extracted from natural sources in the Gyr Abanian highlands, this clay-based substance can be dried and ground, then prepared with water and oil to create a colorful dye. |
Yellow Kudzu Root Miscellany | This variety of kudzu not only exhibits the curative properties of its more common cousin, it has been observed growing almost twice as fast. It has also been observed withering and dying twice as fast. |
Red Brightlilies Miscellany | A bunch of red brightlilies, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. |
Blue Brightlilies Miscellany | A bunch of blue brightlilies, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. |
Yellow Brightlilies Miscellany | A bunch of yellow brightlilies, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. |
Green Brightlilies Miscellany | A bunch of green brightlilies, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. |
Orange Brightlilies Miscellany | A bunch of orange brightlilies, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. |
Purple Brightlilies Miscellany | A bunch of purple brightlilies, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. |
White Brightlilies Miscellany | A bunch of white brightlilies, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. |
Black Brightlilies Miscellany | A bunch of black brightlilies, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. |
Rainbow Brightlilies Miscellany | A bunch of multicolored brightlilies, selectively fertilized to achieve a variety of vibrant colors. Bouquets can be placed within select vases for display in estates. |
Gyr Abanian Souvenir Component Miscellany | A component used to complete a Gyr Abanian souvenir. |
Far Eastern Antique Component Miscellany | A component used to complete a Far Eastern antique. |
Gold Saucer Consolation Prize Component Miscellany | A component used to complete a Gold Saucer consolation prize and ensure that everyone goes home a winner. |
M Tribe Sundry Component Miscellany | A component used to complete one of many sundries used by the M tribe in daily life. |
Resistance Materiel Component Miscellany | A component used to complete a piece of Ala Mhigan Resistance materiel. |
Gyr Abanian Souvenir Component Materials Miscellany | Various materials necessary to craft Gyr Abanian souvenir components. |
Far Eastern Antique Component Materials Miscellany | Various materials necessary to craft Far Eastern antique components. |
Gold Saucer Consolation Prize Component Materials Miscellany | Various materials necessary to craft Gold Saucer consolation prize components. |
M tribe Sundry Component Materials Miscellany | Various materials necessary to craft M tribe sundry components. |
Resistance Materiel Component Materials Miscellany | Various materials necessary to craft Ala Mhigan Resistance materiel components. |
Ballroom Etiquette - Heathen Gestures Miscellany | An illustrated manual of the various vulgar hand motions used by the godless savages which reside in the darkest corners of Hydaelyn. Use to learn the /ritualprayer emote. |
Mythic Clan Mark Log Miscellany | A list of highly elite marks documented by the log's owner. Said marks were never slain by said owner who was unsurprisingly too frightened to take on any of the creatures herself. |
Shinryu Totem Miscellany | It is unknown by whom or for what purpose this pulsating metal idol forged in the likeness of Shinryu was created. |
Rabanastran Coin Miscellany | A small gold coin stamped with the royal Rabanastran seal. |
Material Supplier Permit A-3 Miscellany | This permit allows the hiring of material suppliers on the estate. ※Private chambers (apartments), cottages, houses, and mansions can host 2, 3, 4, and 5 vendors, respectively. |
Junkmonger Permit A-3 Miscellany | This permit allows the hiring of junkmongers on the estate. ※Private chambers (apartments), cottages, houses, and mansions can host 2, 3, 4, and 5 vendors, respectively. |
Mender Permit A-3 Miscellany | This permit allows the hiring of menders on the estate. ※Private chambers (apartments), cottages, houses, and mansions can host 2, 3, 4, and 5 vendors, respectively. |
Battlefield Etiquette - Attention Miscellany | An illustrated manual of one of the most basic stances in any military organization. Use to learn the /attention emote. |
Battlefield Etiquette - At Ease Miscellany | An illustrated manual of one of the most basic stances in any military organization. Use to learn the /atease emote. |
Managarm Horn Other | A twisted horn whose eerie bellow renders the deadly moon hound, Managarm, meek as a newborn whelp. |
Mossling Card Triple Triad Card | A common (★) card used in the game Triple Triad. |
Chapuli Card Triple Triad Card | An uncommon (★★) card used in the game Triple Triad. |
Qiqirn Meateater Card Triple Triad Card | An uncommon (★★) card used in the game Triple Triad. |
Hrodric Poisontongue Card Triple Triad Card | A rare (★★★) card used in the game Triple Triad. |
Fordola rem Lupis Card Triple Triad Card | A rare (★★★) card used in the game Triple Triad. |
Rofocale Card Triple Triad Card | A rare (★★★) card used in the game Triple Triad. |
Argath Thadalfus Card Triple Triad Card | An epic (★★★★) card used in the game Triple Triad. |
Raubahn & Pipin Card Triple Triad Card | A legendary (★★★★★) card used in the game Triple Triad. |
Wind-up Hien Minion | Be proud, my new owner. Be proud. Use item to acquire the wind-up Hien minion. |
Wind-up Kojin Minion | Is it green? Is it blue? Or..is it neither? Use item to acquire the wind-up Kojin minion. |
Wind-up Ravana Minion | Low on low he stands, gazing up to see. Use item to acquire the wind-up Ravana minion. |
Mameshiba Minion | Who let the newborn miniature Far Eastern canine specimen out? Who, who, who, who, who!? Use item to acquire the mameshiba minion. |
Tengu Doll Minion | And you know what they say about the size of a doll's nose. Use item to acquire the Tengu doll minion. |
Wind-up Matanga Minion | This is not Matanga. Matanga is graceful. Use item to acquire the wind-up Matanga minion. |
Wind-up Ixion Minion | A horse is a horse, of course. Except when it is Ixion. Use item to acquire the wind-up Ixion minion. |
Axolotl Eft Minion | Because there truly is nothing more adorable than an oddly Lalafellin face on the body of a moist, frilled salamander. Use item to acquire the axolotl eft minion. |
Koala Joey Minion | Shows no signs of stress or crotch rot, so hug away. Use item to acquire the koala joey minion. |
Wind-up Shinryu Minion | Exhibits an almost preternatural urge to hide in treasure chests and guard powerful weapons. Use item to acquire the wind-up Shinryu minion. |
Dress-up Raubahn Minion | Detachable arm optional. Use item to acquire the dress-up Raubahn minion. |
Salt & Pepper Seal Minion | What a seal, what a mighty good seal. Use item to acquire the salt & pepper seal minion. |
Shinryu Barding Other | A suit of chocobo armor designed to resemble Shinryu, fearsome dragon of legend. |
Ixion Barding Other | A suit of chocobo armor designed to resemble Ixion, a steed as eclectic as he is electric. |
Legendary Kamuy Fife Other | The sadistic song of this stout flute is said to summon a kamuy worthy of Shinryu himself. |
Striped Ray Conch Other | A massive conch shell that, when blown, summons a striped ray to your side. |
Flying Chair Other | Quite unmistakably a chair that flies. Guaranteed to support the weight of even the most muscular of Roegadyn. |
Korpokkur Kolossus Other | A nondescript horn that emits a harrowing drone which, for reasons unknown, summons an overgrown korpokkur known playfully as the 'kolossus.' |
Maelstrom Aetheryte Ticket Other | A voucher redeemable by Maelstrom enlistees for instant teleportation to Maelstrom Command. |
Twin Adder Aetheryte Ticket Other | A voucher redeemable by Order of the Twin Adder enlistees for instant teleportation to the Adders' Nest. |
Immortal Flames Aetheryte Ticket Other | A voucher redeemable by Immortal Flames enlistees for instant teleportation to the Hall of Flames. |
Ambient Insects Orchestrion Roll Orchestrion Roll | Music roll of the soothing chittering of insects. Use to add to your orchestrion list. |
Ambient Bonfire Orchestrion Roll Orchestrion Roll | Music roll of the soothing crackle of a bonfire. Use to add to your orchestrion list. |
Ambient Kitchen Orchestrion Roll Orchestrion Roll | Music roll of the soothing din of a busy kitchen. Use to add to your orchestrion list. |
The Measure of His Reach Orchestrion Roll Orchestrion Roll | Music roll for The Measure of His Reach. Use to add to your orchestrion list. |
Impact Orchestrion Roll Orchestrion Roll | Music roll for Impact. Use to add to your orchestrion list. |
Crimson Sunrise Orchestrion Roll Orchestrion Roll | Music roll for Crimson Sunrise. Use to add to your orchestrion list. |
On High Orchestrion Roll Orchestrion Roll | Music roll for On High. Use to add to your orchestrion list. |
Songs of Salt and Suffering Orchestrion Roll Orchestrion Roll | Music roll for Songs of Salt and Suffering. Use to add to your orchestrion list. |
A Father's Pride Orchestrion Roll Orchestrion Roll | Music roll for A Father's Pride. Use to add to your orchestrion list. |
Indomitable Orchestrion Roll Orchestrion Roll | Music roll for Indomitable. Use to add to your orchestrion list. |
The Open Box Orchestrion Roll Orchestrion Roll | Music roll for The Open Box. Use to add to your orchestrion list. |
Most Unworthy Orchestrion Roll Orchestrion Roll | Music roll for Most Unworthy. Use to add to your orchestrion list. |
Deception Orchestrion Roll Orchestrion Roll | Music roll for Deception. Use to add to your orchestrion list. |
Far From Home Orchestrion Roll Orchestrion Roll | Music roll for Far From Home. Use to add to your orchestrion list. |
The Worm's Head Orchestrion Roll Orchestrion Roll | Music roll for The Worm's Head. Use to add to your orchestrion list. |
The Worm's Tail Orchestrion Roll Orchestrion Roll | Music roll for The Worm's Tail. Use to add to your orchestrion list. |
Trisection Orchestrion Roll Orchestrion Roll | Music roll for Trisection. Use to add to your orchestrion list. |
Precipitous Combat Orchestrion Roll Orchestrion Roll | Music roll for Precipitous Combat. Use to add to your orchestrion list. |
Ultima's Transformation Orchestrion Roll Orchestrion Roll | Music roll for Ultima's Transformation. Use to add to your orchestrion list. |
Protagonist's Theme Orchestrion Roll Orchestrion Roll | Music roll for Protagonist's Theme. Use to add to your orchestrion list. |
Background Story Orchestrion Roll Orchestrion Roll | Music roll for Background Story. Use to add to your orchestrion list. |
The Measure of Our Reach Orchestrion Roll Orchestrion Roll | Music roll for The Garlean Territorial Anthem for Gyr Abania and Surrounding States - The Measure of Our Reach. Use to add to your orchestrion list. |
Faded Copy of The Worm's Tail Orchestrion Roll | Timeworn pages of sheet music for The Worm's Tail. The composer is unknown. |
Hingan Cottage Permit (Mokuzo) Construction Permit | Allows the construction of a Hingan-style cottage in Shirogane. ※Can hold up to 200 furnishing items. ※Small plot of land required. |
Hingan Cottage Permit (Nanpu) Construction Permit | Allows the construction of a Hingan-style cottage in Shirogane. ※Can hold up to 200 furnishing items. ※Small plot of land required. |
Hingan Cottage Permit (Kura-zukuri) Construction Permit | Allows the construction of a Hingan-style cottage in Shirogane. ※Can hold up to 200 furnishing items. ※Small plot of land required. |
Hingan House Permit (Mokuzo) Construction Permit | Allows the construction of a Hingan-style house in Shirogane. ※Can hold up to 300 furnishing items. ※Medium plot of land required. |
Hingan House Permit (Nanpu) Construction Permit | Allows the construction of a Hingan-style house in Shirogane. ※Can hold up to 300 furnishing items. ※Medium plot of land required. |
Hingan House Permit (Kura-zukuri) Construction Permit | Allows the construction of a Hingan-style house in Shirogane. ※Can hold up to 300 furnishing items. ※Medium plot of land required. |
Hingan Mansion Permit (Mokuzo) Construction Permit | Allows the construction of a Hingan-style mansion in Shirogane. ※Can hold up to 400 furnishing items. ※Large plot of land required. |
Hingan Mansion Permit (Nanpu) Construction Permit | Allows the construction of a Hingan-style mansion in Shirogane. ※Can hold up to 400 furnishing items. ※Large plot of land required. |
Hingan Mansion Permit (Kura-zukuri) Construction Permit | Allows the construction of a Hingan-style mansion in Shirogane. ※Can hold up to 400 furnishing items. ※Large plot of land required. |
Hingan Cottage Roof (Mokuzo) Roof | A tiled roof designed exclusively for use with wooden Hingan hiraya-style cottages. |
Hingan Cottage Roof (Nanpu) Roof | A tiled roof designed exclusively for use with southern Hingan hiraya-style cottages. |
Hingan Cottage Roof (Kura-zukuri) Roof | A tiled roof designed exclusively for use with traditional Hingan hiraya-style cottages. |
Hingan House Roof (Mokuzo) Roof | A tiled roof designed exclusively for use with wooden Hingan yashiki-style houses. |
Hingan House Roof (Nanpu) Roof | A tiled roof designed exclusively for use with southern Hingan yashiki-style houses. |
Hingan House Roof (Kura-zukuri) Roof | A tiled roof designed exclusively for use with traditional Hingan yashiki-style houses. |
Hingan Mansion Roof (Mokuzo) Roof | A tiled roof designed exclusively for use with wooden Hingan goten-style mansions. |
Hingan Mansion Roof (Nanpu) Roof | A tiled roof designed exclusively for use with southern Hingan goten-style mansions. |
Hingan Mansion Roof (Kura-zukuri) Roof | A tiled roof designed exclusively for use with traditional Hingan goten-style mansions. |
Hingan Cottage Wall (Mokuzo) Exterior Wall | A simple wall designed exclusively for use with wooden Hingan hiraya-style cottages. |
Hingan Cottage Wall (Nanpu) Exterior Wall | A painted wall designed exclusively for use with southern Hingan hiraya-style cottages. |
Hingan Cottage Wall (Kura-zukuri) Exterior Wall | An earthen wall designed exclusively for use with traditional Hingan hiraya-style cottages. |
Hingan House Wall (Mokuzo) Exterior Wall | A simple wall designed exclusively for use with wooden Hingan hiraya-style houses. |
Hingan House Wall (Nanpu) Exterior Wall | A painted wall designed exclusively for use with southern Hingan hiraya-style houses. |
Hingan House Wall (Kura-zukuri) Exterior Wall | An earthen wall designed exclusively for use with traditional Hingan hiraya-style houses. |
Hingan Mansion Wall (Mokuzo) Exterior Wall | A simple wall designed exclusively for use with wooden Hingan hiraya-style mansions. |
Hingan Mansion Wall (Nanpu) Exterior Wall | A painted wall designed exclusively for use with southern Hingan hiraya-style mansions. |
Hingan Mansion Wall (Kura-zukuri) Exterior Wall | An earthen wall designed exclusively for use with traditional Hingan hiraya-style mansions. |
Small Shirogane Castle Walls Exterior Wall | A set of four walls designed for those who wish to transform their estate into a traditional Hingan castle. ※Can only be used with cottages on small plots of land. |
Medium Shirogane Castle Walls Exterior Wall | A set of four walls designed for those who wish to transform their estate into a traditional Hingan castle. ※Can only be used with houses on medium plots of land. |
Large Shirogane Castle Walls Exterior Wall | A set of four walls designed for those who wish to transform their estate into a traditional Hingan castle. ※Can only be used with mansions on large plots of land. |
Hingan Oblong Window Window | An oblong window designed exclusively for use with Hingan residences. |
Hingan Lancet Window Window | A lancet window designed exclusively for use with Hingan residences. |
Hingan Squinch Window Window | A squinch window designed exclusively for use with Hingan residences. |
Hingan Mokuzo Door Door | A wooden door designed exclusively for use with Hingan residences. |
Hingan Nanpu Door Door | A painted door designed exclusively for use with Hingan residences. |
Hingan Kura-Zukuri Door Door | A heavy door designed exclusively for use with Hingan residences. |
Hingan Watchtower (Mokuzo) Roof Decoration | A wooden tower known in the Far East as a 'hinomi yagura.' Used traditionally to maintain a watch for fires. |
Hingan Watchtower (Nanpu) Roof Decoration | A painted tower known in the southern islands of Hingashi as a 'hinomi yagura.' Used traditionally to maintain a watch for fires. |
Hingan Chimney (Kura-zukuri) Roof Decoration | A traditional stone chimney designed in the Hingan style. |
Hingan Awning (Mokuzo) Exterior Wall Decoration | A simple awning designed to compliment wooden Hingan residences. |
Hingan Awning (Nanpu) Exterior Wall Decoration | A brightly painted awning designed to compliment southern Hingan residences. |
Hingan Awning (Kura-zukuri) Exterior Wall Decoration | An intricately carved awning designed to compliment traditional Hingan residences. |
Hingan Placard (Mokuzo) Placard | A handsome placard designed to complement wooden Hingan residences. |
Hingan Placard (Nanpu) Placard | A handsome placard designed to complement southern Hingan residences. |
Hingan Placard (Kura-zukuri) Placard | A handsome placard designed to complement traditional Hingan residences. |
Hingan Stone Fence Fence | A simple stone fence designed exclusively for use with Hingan residences. |
Hingan Nanpu Fence Fence | A southern stone fence designed exclusively for use with Hingan residences. |
Hingan Kura-zukuri Fence Fence | A traditional stone fence designed exclusively for use with Hingan residences. |
Hingan Interior Wall Interior Wall | An interior wall designed to complement Hingan residences. |
Hingan Flooring Flooring | Floorboards designed to complement Hingan residences. |
Hingan Hanging Bonbori Lamp Ceiling Light | An oblate lamp designed to complement Hingan residences. |
Hingan Hanging Andon Lamp Ceiling Light | A cubic lamp designed to complement Hingan residences. |
Hingan Hanging Toro Lamp Ceiling Light | A multi-sided lamp designed to complement Hingan residences. |
Far Eastern Willow Outdoor Furnishing | A cutting from a Far Eastern willow. For display in gardens. |
Toro Lantern Outdoor Furnishing | Stone lanterns such as the toro are commonplace in gardens across the island nation of Hingashi. |
Hingan Bench Furnishing | A simple wooden bench designed in the Hingan fashion. |
Hingan Chair Furnishing | A plush chair designed in the Hingan fashion. |
Hingan Sofa Furnishing | A plush sofa designed in the Hingan fashion. |
Hingan Bed Furnishing | A sturdy bed made from pine and designed in the Hingan fashion. |
Hingan Oven Furnishing | An earthen oven designed in the Hingan fashion. |
Paper Partition Furnishing | A partition made of thin white paper glued to a simple wooden latice frame. Provides only a fleeting promise of privacy. |
Bamboo Flowerpot Furnishing | A short, cylindrical flowerpot made from a length of seasoned bamboo. |
Blank Riviera Partition Furnishing | This sturdy partition designed in the riviera fashion is partially customizable. |
Blank Glade Partition Furnishing | This sturdy partition designed in the glade fashion is partially customizable. |
Blank Oasis Partition Furnishing | This sturdy partition designed in the oasis fashion is partially customizable. |
Blank Hingan Partition Furnishing | This sturdy partition designed in the Hingan fashion is partially customizable. |
Hingan Partition Furnishing | A partition designed in the Hingan fashion, reaching to the ceiling and so sturdy it may as well be a wall. |
Hingan Desk Table | Known in the Far East as a 'fuzue,' this low desk is meant to be used while sitting on the ground. |
Hingan Sitting Table Table | Known in the Far East as a 'zataku,' this low table is meant to be used while sitting on the ground. |
Hingan Sideboard Table | A low, multi-drawered chest designed in the Hingan fashion. |
Hingan Wardrobe Table | A wooden wardrobe designed in the Hingan fashion. |
Hingan Bookshelf Table | An exquisitely crafted bookshelf designed in the Hingan fashion. |
Hingan Cupboard Table | A wooden cupboard designed in the Hingan fashion. |
Hingan Open-shelf Bookcase Table | A backless bookshelf designed in the Hingan fashion. |
Hingan Fire Pit Table | An indoor-use square fire pit complete with cookpot and utensils. |
Ixion Trophy Tabletop | A slightly suggestive objet d'art that will ever remind you of your dominance over the mythic steed. ※One per estate only. |
Hingan Andon Lamp Tabletop | A small cubic lamp commonly placed on desks and tables. |
Kimono Hanger Tabletop | A wooden rack for displaying kimono. |
Kotetsu Replica Tabletop | An adequately crafted imitation of a legendary Hingan katana. |
Hingan Armor Display Tabletop | A full set of ancient Hingan armor. |
Hingan Brushes Tabletop | Several calligraphy brushes of varying thickness. |
Hingan Scrolls Tabletop | There is nothing like a stack of scrolls to impress your friends and intimidate your enemies. |
Porcelain Vase Tabletop | An extremely fragile vase of Hingan design. |
Stuffed Kojin Tabletop | Not an actual stuffed Kojin. Probably. |
Eggplant Knight Flower Vase Tabletop | A playful vase resembling the Mandragoras's knight. Select flowers can be displayed within. |
Garlic Jester Flower Vase Tabletop | A playful vase resembling the Mandragoras's jester. Select flowers can be displayed within. |
Mandragora Queen Flower Vase Tabletop | A playful vase resembling the Mandragoras's queen. Select flowers can be displayed within. |
Onion Prince Flower Vase Tabletop | A playful vase resembling the Mandragoras's prince. Select flowers can be displayed within. |
Tomato King Flower Vase Tabletop | A playful vase resembling the Mandragoras's king. Select flowers can be displayed within. |
Imitation Oblong Window Wall-mounted | The next best thing to a real window, without all the fuss. |
Hingan Chochin Lantern Wall-mounted | A round paper lantern with a handle attached for easy transportation. |
Hingan Wall Scroll Wall-mounted | This ornate scroll features a famous poem written in ancient Hingan. |
Decorative Wall Fan Wall-mounted | A colorful Hingan folding fan meant for display on one's wall. |
Fool's Portal Wall-mounted | A highly detailed painting made to look like an actual round window. |
Imitation Stained Crystal Ornament Wall-mounted | A colorful wall ornament made from glass instead of crystals. |
Shinryu's Wing Wall-mounted | A replica of the legendary worm's wing made from scales of the creature itself. Will look amazing on any wall, providing there is sufficient space for this massive tribute. ※One per estate only. |
Cloudsbreath Seeds Gardening | Cloudsbreath seeds suitable for garden cultivation. |
Royal Fern Sori Gardening | Royal fern spores suitable for cultivation. |
Brightlily Seeds Gardening | When planted in nutrient rich soil, these large black seeds will grow into vibrant lily plants more than several fulms high. ※For use in planters. |
Falcon's Nest Painting Painting | A painting of Falcon's Nest based off notes compiled from your sightseeing log. |
Camp Riversmeet Painting Painting | A painting of Camp Riversmeet based off notes compiled from your sightseeing log. |
Dreaming Dragon Painting Painting | A painting of the Dreaming Dragon based off notes compiled from your sightseeing log. |
Dusk Vigil Painting Painting | A painting of the Dusk Vigil based off notes compiled from your sightseeing log. |
Gorgagne Mills Painting Painting | A painting of Gorgagne Mills based off notes compiled from your sightseeing log. |
Hemlock Painting Painting | A painting of Hemlock based off notes compiled from your sightseeing log. |
Bed of Bones Painting Painting | A painting of the Bed of Bones based off notes compiled from your sightseeing log. |
Pike Painting Painting | A painting of the Pike based off notes compiled from your sightseeing log. |
Black Iron Bridge Painting Painting | A painting of the Black Iron Bridge based off notes compiled from your sightseeing log. |
Dragonspit Painting Painting | A painting of Dragonspit based off notes compiled from your sightseeing log. |
Slate Mountains Painting Painting | A painting of the Slate Mountains based off notes compiled from your sightseeing log. |
Loth ast Gnath Painting Painting | A painting of Loth ast Gnath based off notes compiled from your sightseeing log. |
Anyx Minor Painting Painting | A painting of Anyx Minor based off notes compiled from your sightseeing log. |
Anyx Trine Painting Painting | A painting of Anyx Trine based off notes compiled from your sightseeing log. |
Hundred Throes Painting Painting | A painting of the Hundred Throes based off notes compiled from your sightseeing log. |
Halo Painting Painting | A painting of Halo based off notes compiled from your sightseeing log. |
Tailfeather Painting Painting | A painting of Tailfeather based off notes compiled from your sightseeing log. |
Sohm Al Painting Painting | A painting of Sohm Al based off notes compiled from your sightseeing log. |
Arkhitekton Painting Painting | A painting of the Arkhitekton based off notes compiled from your sightseeing log. |
Answering Quarter Painting Painting | A painting of the Answering Quarter based off notes compiled from your sightseeing log. |
Cenotaph Painting Painting | A painting of the Cenotaph based off notes compiled from your sightseeing log. |
Tipped Ewer Painting Painting | A painting of the Tipped Ewer based off notes compiled from your sightseeing log. |
Great Gubal Library Painting Painting | A painting of the Great Gubal Library based off notes compiled from your sightseeing log. |
Orn Wild Painting Painting | A painting of the Orn Wild based off notes compiled from your sightseeing log. |
Saint Mocianne's Arboretum Painting Painting | A painting of Saint Mocianne's Arboretum based off notes compiled from your sightseeing log. |
Moghome Painting Painting | A painting of Moghome based off notes compiled from your sightseeing log. |
Aery Painting Painting | A painting of the Aery based off notes compiled from your sightseeing log. |
Tharl Oom Khash Painting Painting | A painting of Tharl Oom Khash based off notes compiled from your sightseeing log. |
Zenith Painting Painting | A painting of Zenith based off notes compiled from your sightseeing log. |
Lost Landlord Painting Painting | A painting of the Lost Landlord based off notes compiled from your sightseeing log. |
House of Letters Painting Painting | A painting of the House of Letters based off notes compiled from your sightseeing log. |
Rookery Painting Painting | A painting of the Rookery based off notes compiled from your sightseeing log. |
Whilom River Painting Painting | A painting of the Whilom River based off notes compiled from your sightseeing log. |
Loth ast Vath Painting Painting | A painting of Loth ast Vath based off notes compiled from your sightseeing log. |
Hissing Cobbles Painting Painting | A painting of the Hissing Cobbles based off notes compiled from your sightseeing log. |
Danneroad Painting Painting | A painting of the Danneroad based off notes compiled from your sightseeing log. |
Sage's Cataract Painting Painting | A painting of the Sage's Cataract based off notes compiled from your sightseeing log. |
Path of Knowing Painting Painting | A painting of the Path of Knowing based off notes compiled from your sightseeing log. |
Daggers Painting Painting | A painting of the Daggers based off notes compiled from your sightseeing log. |
Statue of the Unsung Painting Painting | A painting of the Statue of the Unsung based off notes compiled from your sightseeing log. |
Landlord Colony Painting Painting | A painting of the Landlord Colony based off notes compiled from your sightseeing log. |
Old Father Painting Painting | A painting of the Old Father based off notes compiled from your sightseeing log. |
Camp Cloudtop Painting Painting | A painting of Camp Cloudtop based off notes compiled from your sightseeing log. |
Nidifice Painting Painting | A painting of the Nidifice based off notes compiled from your sightseeing log. |
Voor Sian Siran Painting Painting | A painting of Voor Sian Siran based off notes compiled from your sightseeing log. |
Mok Oogl Island Painting Painting | A painting of Mok Oogl Island based off notes compiled from your sightseeing log. |
Hall of the Fallen Plume Painting Painting | A painting of the Hall of the Fallen Plume based off notes compiled from your sightseeing log. |
Ok' Vundu Vana Painting Painting | A painting of Ok' Vundu Vana based off notes compiled from your sightseeing log. |
Hengr's Crucible Painting Painting | A painting of Hengr's Crucible based off notes compiled from your sightseeing log. |
Gration Painting Painting | A painting of the Gration based off notes compiled from your sightseeing log. |
Fractal Continuum Painting Painting | A painting of the Fractal Continuum based off notes compiled from your sightseeing log. |
Antithesis Painting Painting | A painting of Antithesis based off notes compiled from your sightseeing log. |
Aetherochemical Research Facility Painting Painting | A painting of the Aetherochemical Research Facility based off notes compiled from your sightseeing log. |
Helix Painting Painting | A painting of Helix based off notes compiled from your sightseeing log. |
Quarantine Block Painting Painting | A painting of the Quarantine Block based off notes compiled from your sightseeing log. |
Recombination Labs Painting Painting | A painting of the Recombination Labs based off notes compiled from your sightseeing log. |
Coldwind Painting Painting | A painting of Coldwind based off notes compiled from your sightseeing log. |
Shattered Back Painting Painting | A painting of the Shattered Back based off notes compiled from your sightseeing log. |
Provenance Painting Painting | A painting of Provenance based off notes compiled from your sightseeing log. |
Centrifugal Crystal Engine Painting Painting | A painting of the Centrifugal Crystal Engine based off notes compiled from your sightseeing log. |
Biomass Incubation Complex Painting Painting | A painting of the Biomass Incubation Complex based off notes compiled from your sightseeing log. |
Cathedral Painting Painting | A painting of the Cathedral based off notes compiled from your sightseeing log. |
New Recipes
Carpenter
Blacksmith
Armorer
Goldsmith
Leatherworker
Weaver
Alchemist
Culinarian
Carpenter
Item | Material / Crystal |
---|---|
Hingan Cottage Wall (Mokuzo) | Beech Lumber x10 Cedar Lumber x5 Cut Stone x5 Granite x10 Clear Glass Lens x5 Wind Crystal x12 Ice Crystal x8 |
Hingan Cottage Wall (Nanpu) | Beech Lumber x10 Mythrite Nugget x5 Felt Lining x5 Granite x10 Varnish x5 Wind Crystal x12 Ice Crystal x8 |
Hingan House Wall (Mokuzo) | Persimmon Lumber x10 Dark Chestnut Lumber x10 Cut Stone x10 Granite x15 Clear Glass Lens x10 Wind Crystal x20 Ice Crystal x16 |
Hingan House Wall (Nanpu) | Persimmon Lumber x10 Hardsilver Nugget x10 Felt Lining x10 Granite x15 Varnish x10 Wind Crystal x20 Ice Crystal x16 |
Hingan Mansion Wall (Mokuzo) | Zelkova Lumber x10 Birch Lumber x15 Cut Stone x15 Granite x20 Clear Glass Lens x15 Wind Crystal x20 Ice Crystal x20 |
Hingan Mansion Wall (Nanpu) | Zelkova Lumber x10 Aurum Regis Nugget x15 Felt Lining x15 Granite x20 Varnish x15 Wind Crystal x20 Ice Crystal x20 |
Hingan Oblong Window | Beech Lumber x6 Clear Glass Lens x5 Wind Crystal x3 Ice Crystal x2 |
Hingan Lancet Window | Persimmon Lumber x3 Cut Stone x3 Clear Glass Lens x3 Wind Crystal x5 Ice Crystal x4 |
Hingan Mokuzo Door | Beech Lumber x4 Mythrite Nugget x4 Cut Stone x3 Wind Crystal x3 Ice Crystal x2 |
Hingan Nanpu Door | Pine Lumber x4 Aurum Regis Nugget x4 Cut Stone x3 Wind Crystal x4 Ice Crystal x3 |
Hingan Kura-Zukuri Door | Persimmon Lumber x4 Hardsilver Nugget x4 Clear Glass Lens x5 Wind Crystal x5 Ice Crystal x4 |
Hingan Watchtower (Mokuzo) | Beech Lumber x4 Hardsilver Nugget x2 Mythrite Ingot x2 Wind Crystal x3 Ice Crystal x2 |
Hingan Placard (Mokuzo) | Pine Lumber x4 Mythrite Ingot x3 Clear Glass Lens x4 Wind Crystal x4 Ice Crystal x3 |
Hingan Placard (Nanpu) | Zelkova Lumber x4 Rose Gold Nugget x4 Varnish x2 Wind Crystal x5 Ice Crystal x5 |
Hingan Nanpu Fence | Persimmon Lumber x20 Hardsilver Nugget x10 Varnish x5 Mudstone x15 Wind Crystal x20 Ice Crystal x16 |
Hingan Flooring | Zelkova Lumber x5 Cut Stone x4 Granite x3 Wind Crystal x5 Ice Crystal x5 |
Hingan Hanging Andon Lamp | Pine Lumber x5 Tallow Candle x8 Wind Crystal x4 Ice Crystal x3 |
Hingan Hanging Toro Lamp | Zelkova Lumber x6 Persimmon Lumber x4 Tallow Candle x12 Wind Crystal x5 Ice Crystal x5 |
Hingan Bed | Pine Lumber x6 Rush Grass x2 Undyed Woolen Cloth x3 Rose Gold Nugget x2 Wind Crystal x4 Ice Crystal x3 |
Hingan Bookshelf | Beech Lumber x6 Cedar Lumber x2 Steel Joint Plate x4 Varnish x3 Wind Crystal x3 Ice Crystal x2 |
Hingan Cupboard | Persimmon Lumber x6 Electrum Ingot x3 Cobalt Joint Plate x4 Varnish x3 Wind Crystal x5 Ice Crystal x4 |
Hingan Open-shelf Bookcase | Zelkova Lumber x6 Darksteel Ingot x3 Cobalt Rivets x4 Varnish x3 Wind Crystal x5 Ice Crystal x5 |
Hingan Fire Pit | Persimmon Lumber x5 Darksteel Nugget x5 Silex x5 Firewood Varnish x2 Wind Crystal x5 Ice Crystal x4 |
Paper Partition | Zelkova Lumber x4 Dark Chestnut Lumber x4 Rose Gold Nugget x3 Potash Varnish x2 Wind Shard x8 Ice Shard x8 |
Bamboo Flowerpot | Zelkova Lumber x2 Bamboo Stick x4 Cut Stone x3 Potting Soil x3 Wind Shard x8 Ice Shard x8 |
Hingan Chochin Lantern | Beech Lumber Cedar Lumber x2 Potash x2 Tallow Candle Wind Shard x7 Ice Shard x6 |
Pike of the Fiend | High Mythrite Ingot x2 Treated Camphorwood Lumber x2 Eikon Iron Ingot Fiend Sap Battlecraft Demimateria III x5 Wind Cluster x3 Ice Cluster x2 |
Bow of the Fiend | High Mythrite Ingot Treated Camphorwood Lumber x3 Eikon Iron Ingot Fiend Sap Battlecraft Demimateria III x5 Wind Cluster x3 Ice Cluster x2 |
Cane of the Fiend | High Mythrite Ingot Treated Camphorwood Lumber x3 Eikon Iron Ingot Fiend Sap Battlecraft Demimateria III x5 Wind Cluster x3 Ice Cluster x2 |
Ala Mhigan Fishing Rod | Snailfish Oil x3 Torreya Lumber Gazelle Leather Everdeep Aethersand Mastercraft Demimateria x3 Wind Cluster x2 Ice Cluster x2 |
Fool's Portal | Torreya Lumber x3 Crystal Glass x3 Wind Cluster x3 Ice Cluster x3 |
Imitation Oblong Window | Torreya Lumber x3 Steel Joint Plate x3 Clear Glass Lens x3 Wind Cluster x3 Ice Cluster x3 |
Gyr Abanian Souvenir | Gyr Abanian Souvenir Component x2 Wind Crystal x4 Ice Crystal x2 |
Far Eastern Antique | Far Eastern Antique Component x2 Wind Crystal x4 Ice Crystal x2 |
Gold Saucer Consolation Prize | Gold Saucer Consolation Prize Component x3 Wind Crystal x4 Ice Crystal x2 |
M Tribe Sundries | M Tribe Sundry Component x3 Wind Crystal x4 Ice Crystal x2 |
Resistance Materiel | Resistance Materiel Component x4 Wind Crystal x4 Ice Crystal x2 |
Gyr Abanian Souvenir Component | Gyr Abanian Souvenir Component Materials Wind Crystal x2 Ice Crystal |
Far Eastern Antique Component | Far Eastern Antique Component Materials Wind Crystal x2 Ice Crystal |
Gold Saucer Consolation Prize Component | Gold Saucer Consolation Prize Component Materials Wind Crystal x2 Ice Crystal |
M Tribe Sundry Component | M tribe Sundry Component Materials Wind Crystal x2 Ice Crystal |
Resistance Materiel Component | Resistance Materiel Component Materials Wind Crystal x2 Ice Crystal |
Blacksmith
Item | Material / Crystal |
---|---|
Hingan Cottage Roof (Mokuzo) | High Steel Nugget x10 Mythrite Rivets x5 Cedar Lumber x5 Iron Joint Plate x10 Mortar x10 Fire Crystal x12 Earth Crystal x8 |
Hingan House Roof (Mokuzo) | Oroshigane Ingot x10 Titanium Rivets x10 Dark Chestnut Lumber x10 Steel Joint Plate x15 Mortar x15 Fire Crystal x16 Earth Crystal x12 |
Hingan Mansion Roof (Mokuzo) | Molybdenum Ingot x10 Adamantite Rivets x15 Birch Lumber x15 Cobalt Joint Plate x20 Mortar x20 Fire Crystal x20 Earth Crystal x20 |
Hingan Stone Fence | High Steel Ingot x20 Granite x20 Birch Lumber x15 Fire Crystal x12 Earth Crystal x12 |
Kotetsu Replica | Oroshigane Ingot x3 Beech Lumber Titanium Nugget Holy Rainbow Cloth Slate Whetstone Wolfram Ingot x3 Fire Crystal x4 Earth Crystal x3 |
Blade of the Fiend | High Mythrite Ingot x2 Eikon Leather Eikon Iron Ingot Fiend Sap Battlecraft Demimateria III x3 Fire Cluster x3 Earth Cluster x2 |
Fists of the Fiend | High Mythrite Ingot x3 Eikon Cloth Eikon Iron Ingot Fiend Sap Battlecraft Demimateria III x5 Fire Cluster x3 Earth Cluster x2 |
Axe of the Fiend | High Mythrite Ingot x3 Eikon Leather Eikon Iron Ingot Fiend Sap Battlecraft Demimateria III x5 Fire Cluster x3 Earth Cluster x2 |
Points of the Fiend | High Mythrite Ingot x2 Eikon Cloth Eikon Iron Ingot x2 Fiend Sap Battlecraft Demimateria III x5 Fire Cluster x3 Earth Cluster x2 |
Edge of the Fiend | High Mythrite Ingot x3 Eikon Leather Eikon Iron Ingot Fiend Sap Battlecraft Demimateria III x5 Fire Cluster x3 Earth Cluster x2 |
Fire of the Fiend | High Mythrite Ingot x2 Treated Camphorwood Lumber Eikon Iron Ingot x2 Black Firesand Fiend Sap Battlecraft Demimateria III x5 Fire Cluster x3 Earth Cluster x2 |
Katana of the Fiend | High Mythrite Ingot x2 Eikon Cloth Eikon Iron Ingot x2 Fiend Sap Battlecraft Demimateria III x5 Cloud Mica Whetstone Fire Cluster x3 Earth Cluster x2 |
Ala Mhigan Saw | Snailfish Oil x3 Chromite Ingot Zelkova Lumber Everborn Aethersand Mastercraft Demimateria x3 Fire Cluster x2 Earth Cluster x2 |
Ala Mhigan Cross-pein Hammer | Snailfish Oil x3 Chromite Ingot Zelkova Lumber Everbright Aethersand Mastercraft Demimateria x3 Fire Cluster x2 Earth Cluster x2 |
Ala Mhigan Raising Hammer | Snailfish Oil x3 Chromite Ingot Gazelle Leather Everbright Aethersand Mastercraft Demimateria x3 Fire Cluster x2 Earth Cluster x2 |
Ala Mhigan Lapidary Hammer | Snailfish Oil x3 Chromite Ingot Palladium Nugget Everbright Aethersand Mastercraft Demimateria x3 Fire Cluster x2 Earth Cluster x2 |
Ala Mhigan Round Knife | Snailfish Oil x3 Chromite Ingot Gazelle Leather Everdeep Aethersand Mastercraft Demimateria x3 Fire Cluster x2 Earth Cluster x2 |
Ala Mhigan Pickaxe | Snailfish Oil x3 Chromite Ingot Palladium Nugget Everbright Aethersand Mastercraft Demimateria x3 Fire Cluster x2 Earth Cluster x2 |
Ala Mhigan Hatchet | Snailfish Oil x3 Chromite Ingot Palladium Nugget Everborn Aethersand Mastercraft Demimateria x3 Fire Cluster x2 Earth Cluster x2 |
Gyr Abanian Souvenir | Gyr Abanian Souvenir Component x2 Fire Crystal x4 Earth Crystal x2 |
Far Eastern Antique | Far Eastern Antique Component x2 Fire Crystal x4 Earth Crystal x2 |
Gold Saucer Consolation Prize | Gold Saucer Consolation Prize Component x3 Fire Crystal x4 Earth Crystal x2 |
M Tribe Sundries | M Tribe Sundry Component x3 Fire Crystal x4 Earth Crystal x2 |
Resistance Materiel | Resistance Materiel Component x4 Fire Crystal x4 Earth Crystal x2 |
Gyr Abanian Souvenir Component | Gyr Abanian Souvenir Component Materials Fire Crystal x2 Earth Crystal |
Far Eastern Antique Component | Far Eastern Antique Component Materials Fire Crystal x2 Earth Crystal |
Gold Saucer Consolation Prize Component | Gold Saucer Consolation Prize Component Materials Fire Crystal x2 Earth Crystal |
M Tribe Sundry Component | M tribe Sundry Component Materials Fire Crystal x2 Earth Crystal |
Resistance Materiel Component | Resistance Materiel Component Materials Fire Crystal x2 Earth Crystal |
Armorer
Item | Material / Crystal |
---|---|
Hingan Cottage Roof (Kura-zukuri) | High Steel Nugget x10 Mythril Plate x5 Mythrite Ingot x5 Iron Joint Plate x10 Mortar x10 Ice Crystal x12 Earth Crystal x8 |
Hingan House Roof (Kura-zukuri) | Oroshigane Ingot x10 Cobalt Plate x10 Hardsilver Ingot x10 Steel Joint Plate x15 Mortar x15 Ice Crystal x16 Earth Crystal x12 |
Hingan Mansion Roof (Kura-zukuri) | Molybdenum Ingot x10 Darksteel Plate x15 Titanium Ingot x15 Cobalt Joint Plate x20 Mortar x20 Ice Crystal x20 Earth Crystal x20 |
Hingan Cottage Wall (Kura-zukuri) | Beech Lumber x10 Mythrite Ingot x5 Felt Lining x5 Granite x10 Clear Glass Lens x5 Ice Crystal x12 Earth Crystal x8 |
Hingan House Wall (Kura-zukuri) | Persimmon Lumber x10 Titanium Ingot x10 Felt Lining x10 Granite x15 Clear Glass Lens x10 Ice Crystal x20 Earth Crystal x16 |
Hingan Mansion Wall (Kura-zukuri) | Zelkova Lumber x10 Hardsilver Ingot x15 Felt Lining x15 Granite x20 Clear Glass Lens x15 Ice Crystal x20 Earth Crystal x20 |
Hingan Squinch Window | High Steel Ingot x6 Clear Glass Lens x3 Ice Crystal x4 Earth Crystal x3 |
Hingan Awning (Kura-zukuri) | Tama-hagane Ingot x4 High Steel Ingot x3 Cut Stone x3 Ice Crystal x5 Earth Crystal x4 |
Hingan Placard (Kura-zukuri) | Molybdenum Ingot x4 Hardsilver Ingot x3 Steel Plate x2 Ice Crystal x5 Earth Crystal x5 |
Hingan Kura-zukuri Fence | Oroshigane Ingot x20 Cut Stone x20 Granite x15 Mudstone x15 Ice Crystal x16 Earth Crystal x12 |
Hingan Oven | Tama-hagane Ingot x5 Titanium Ingot x5 Electrum Ingot x5 Granite x6 Ice Crystal x5 Earth Crystal x4 |
Hingan Armor Display | Tama-hagane Ingot x5 Durium Nugget x3 Kudzu Cloth x3 Cedar Lumber x3 Urushi x2 Ice Crystal x5 Earth Crystal x4 |
Shield of the Fiend | High Mythrite Ingot x2 Eikon Leather Eikon Iron Ingot Fiend Sap Battlecraft Demimateria III x3 Ice Cluster x3 Earth Cluster x2 |
Ala Mhigan Alembic | Snailfish Oil x3 Chromite Ingot Palladium Nugget Everdeep Aethersand Mastercraft Demimateria x3 Ice Cluster x2 Earth Cluster x2 |
Ala Mhigan Frypan | Snailfish Oil x3 Chromite Ingot Palladium Nugget Everborn Aethersand Mastercraft Demimateria x3 Ice Cluster x2 Earth Cluster x2 |
Gyr Abanian Souvenir | Gyr Abanian Souvenir Component x2 Ice Crystal x4 Earth Crystal x2 |
Far Eastern Antique | Far Eastern Antique Component x2 Ice Crystal x4 Earth Crystal x2 |
Gold Saucer Consolation Prize | Gold Saucer Consolation Prize Component x3 Ice Crystal x4 Earth Crystal x2 |
M Tribe Sundries | M Tribe Sundry Component x3 Ice Crystal x4 Earth Crystal x2 |
Resistance Materiel | Resistance Materiel Component x4 Ice Crystal x4 Earth Crystal x2 |
Gyr Abanian Souvenir Component | Gyr Abanian Souvenir Component Materials Ice Crystal x2 Earth Crystal |
Far Eastern Antique Component | Far Eastern Antique Component Materials Ice Crystal x2 Earth Crystal |
Gold Saucer Consolation Prize Component | Gold Saucer Consolation Prize Component Materials Ice Crystal x2 Earth Crystal |
M Tribe Sundry Component | M tribe Sundry Component Materials Ice Crystal x2 Earth Crystal |
Resistance Materiel Component | Resistance Materiel Component Materials Ice Crystal x2 Earth Crystal |
Shinryu Barding | Shinryu's Scales Chromite Ingot x2 Molybdenum Ingot x2 Palladium Nugget Gazelle Leather Ice Cluster x2 Earth Cluster x2 |
Goldsmith
Item | Material / Crystal |
---|---|
Hingan Cottage Roof (Nanpu) | High Steel Nugget x10 Mythrite Nugget x5 Cedar Lumber x5 Iron Joint Plate x10 Mortar x10 Wind Crystal x12 Fire Crystal x8 |
Hingan House Roof (Nanpu) | Oroshigane Ingot x10 Hardsilver Nugget x10 Dark Chestnut Lumber x10 Steel Joint Plate x15 Mortar x15 Wind Crystal x16 Fire Crystal x12 |
Hingan Mansion Roof (Nanpu) | Molybdenum Ingot x10 Aurum Regis Nugget x15 Birch Lumber x15 Cobalt Joint Plate x20 Mortar x20 Wind Crystal x20 Fire Crystal x20 |
Hingan Watchtower (Nanpu) | Koppranickel Ingot x4 Dark Chestnut Lumber x2 Varnish x4 Wind Crystal x4 Fire Crystal x3 |
Hingan Chimney (Kura-zukuri) | Durium Nugget x4 Hardsilver Ingot x3 Cut Stone x3 Granite x3 Wind Crystal x5 Fire Crystal x4 |
Hingan Awning (Mokuzo) | Palladium Nugget x4 Birch Lumber x3 Granite x4 Varnish x3 Wind Crystal x5 Fire Crystal x5 |
Hingan Awning (Nanpu) | Koppranickel Nugget x4 Cedar Lumber x3 Cut Stone x3 Varnish x3 Wind Crystal x3 Fire Crystal x2 |
Hingan Hanging Bonbori Lamp | Koppranickel Nugget x4 Tallow Candle x5 Clear Glass Lens x5 Wind Crystal x3 Fire Crystal x2 |
Staff of the Fiend | High Mythrite Ingot Treated Camphorwood Lumber x2 Eikon Iron Ingot x2 Fiend Sap Battlecraft Demimateria III x5 Wind Cluster x3 Fire Cluster x2 |
Star of the Fiend | High Mythrite Ingot x2 Eikon Iron Ingot x3 Enchanted Aurum Regis Ink Fiend Sap Battlecraft Demimateria III x5 Wind Cluster x3 Fire Cluster x2 |
Rapier of the Fiend | High Mythrite Ingot x2 Treated Camphorwood Lumber Eikon Iron Ingot x2 Fiend Sap Battlecraft Demimateria III x5 Wind Cluster x3 Fire Cluster x2 |
Ala Mhigan Needle | Snailfish Oil x3 Chromite Ingot Zelkova Lumber Everborn Aethersand Mastercraft Demimateria x3 Wind Cluster x2 Fire Cluster x2 |
Imitation Stained Crystal Ornament | Palladium Ingot x3 Marble x5 Crystal Glass x5 Wind Cluster x3 Fire Cluster x3 |
Gyr Abanian Souvenir | Gyr Abanian Souvenir Component x2 Wind Crystal x4 Fire Crystal x2 |
Far Eastern Antique | Far Eastern Antique Component x2 Wind Crystal x4 Fire Crystal x2 |
Gold Saucer Consolation Prize | Gold Saucer Consolation Prize Component x3 Wind Crystal x4 Fire Crystal x2 |
M Tribe Sundries | M Tribe Sundry Component x3 Wind Crystal x4 Fire Crystal x2 |
Resistance Materiel | Resistance Materiel Component x4 Wind Crystal x4 Fire Crystal x2 |
Gyr Abanian Souvenir Component | Gyr Abanian Souvenir Component Materials Wind Crystal x2 Fire Crystal |
Far Eastern Antique Component | Far Eastern Antique Component Materials Wind Crystal x2 Fire Crystal |
Gold Saucer Consolation Prize Component | Gold Saucer Consolation Prize Component Materials Wind Crystal x2 Fire Crystal |
M Tribe Sundry Component | M tribe Sundry Component Materials Wind Crystal x2 Fire Crystal |
Resistance Materiel Component | Resistance Materiel Component Materials Wind Crystal x2 Fire Crystal |
Leatherworker
Item | Material / Crystal |
---|---|
Ala Mhigan Gloves of Crafting | Ala Mhigan Fiber x2 True Griffin Leather Twinsilk x2 Kudzu Thread Fieldcraft Demimateria III x2 Earth Cluster x2 Wind Cluster x2 |
Ala Mhigan Shoes of Crafting | Ala Mhigan Fiber x2 True Griffin Leather Twinsilk x2 Kudzu Thread Rubber Fieldcraft Demimateria III x2 Earth Cluster x2 Wind Cluster x2 |
Ala Mhigan Gloves of Gathering | Ala Mhigan Fiber x2 True Griffin Leather Twinsilk x2 Kudzu Thread Fieldcraft Demimateria III x2 Earth Cluster x2 Wind Cluster x2 |
Ala Mhigan Shoes of Gathering | Ala Mhigan Fiber x2 True Griffin Leather Twinsilk x2 Kudzu Thread Rubber Fieldcraft Demimateria III x2 Earth Cluster x2 Wind Cluster x2 |
Gyr Abanian Souvenir | Gyr Abanian Souvenir Component x2 Earth Crystal x4 Wind Crystal x2 |
Far Eastern Antique | Far Eastern Antique Component x2 Earth Crystal x4 Wind Crystal x2 |
Gold Saucer Consolation Prize | Gold Saucer Consolation Prize Component x3 Earth Crystal x4 Wind Crystal x2 |
M Tribe Sundries | M Tribe Sundry Component x3 Earth Crystal x4 Wind Crystal x2 |
Resistance Materiel | Resistance Materiel Component x4 Earth Crystal x4 Wind Crystal x2 |
Gyr Abanian Souvenir Component | Gyr Abanian Souvenir Component Materials Earth Crystal x2 Wind Crystal |
Far Eastern Antique Component | Far Eastern Antique Component Materials Earth Crystal x2 Wind Crystal |
Gold Saucer Consolation Prize Component | Gold Saucer Consolation Prize Component Materials Earth Crystal x2 Wind Crystal |
M Tribe Sundry Component | M tribe Sundry Component Materials Earth Crystal x2 Wind Crystal |
Resistance Materiel Component | Resistance Materiel Component Materials Earth Crystal x2 Wind Crystal |
Weaver
Item | Material / Crystal |
---|---|
Hingan Interior Wall | Kudzu Cloth x4 Ruby Cotton Yarn x3 Mortar x3 Lightning Crystal x4 Wind Crystal x3 |
Hingan Chair | Bloodhempen Cloth x2 Crawler Silk x2 Chimera Mane x2 Lightning Crystal x3 Wind Crystal x3 |
Hingan Sofa | Bloodhempen Cloth x5 Ramie Cloth x2 Crawler Silk x4 Chimera Mane x5 Lightning Crystal x5 Wind Crystal x4 |
Kimono Hanger | Twinsilk x2 Ruby Cotton Cloth Bloodhempen Cloth Ancient Lumber Rose Gold Nugget x2 Lightning Crystal x5 Wind Crystal x5 |
Ala Mhigan Turban of Crafting | Ala Mhigan Fiber x2 Rhea Cloth Twinsilk x2 Palladium Nugget Fieldcraft Demimateria III x2 Lightning Cluster x2 Wind Cluster x2 |
Ala Mhigan Doublet of Crafting | Ala Mhigan Fiber x3 True Griffin Leather Twinsilk x2 Twinthread Fieldcraft Demimateria III x3 Lightning Cluster x2 Wind Cluster x2 |
Ala Mhigan Bottoms of Crafting | Ala Mhigan Fiber x2 Rhea Cloth Gazelle Leather x2 Twinthread Fieldcraft Demimateria III x2 Lightning Cluster x2 Wind Cluster x2 |
Ala Mhigan Turban of Gathering | Ala Mhigan Fiber x2 Rhea Cloth Twinsilk x2 Palladium Nugget Fieldcraft Demimateria III x2 Lightning Cluster x2 Wind Cluster x2 |
Ala Mhigan Coat of Gathering | Ala Mhigan Fiber x3 True Griffin Leather Twinsilk x2 Twinthread Fieldcraft Demimateria III x3 Lightning Cluster x2 Wind Cluster x2 |
Ala Mhigan Bottoms of Gathering | Ala Mhigan Fiber x2 Rhea Cloth Gazelle Leather x2 Twinthread Fieldcraft Demimateria III x2 Lightning Cluster x2 Wind Cluster x2 |
Wind-up Shinryu | Royal Fern Twinsilk Worsted Yarn Shinryu's Scales Lightning Shard x50 Wind Shard x50 |
Wind-up Ravana | Blood Pepper Chimerical Felt Crawler Silk Hive Forewing Fire Shard x50 Earth Shard x50 |
Gyr Abanian Souvenir | Gyr Abanian Souvenir Component x2 Lightning Crystal x4 Wind Crystal x2 |
Far Eastern Antique | Far Eastern Antique Component x2 Lightning Crystal x4 Wind Crystal x2 |
Gold Saucer Consolation Prize | Gold Saucer Consolation Prize Component x3 Lightning Crystal x4 Wind Crystal x2 |
M Tribe Sundries | M Tribe Sundry Component x3 Lightning Crystal x4 Wind Crystal x2 |
Resistance Materiel | Resistance Materiel Component x4 Lightning Crystal x4 Wind Crystal x2 |
Gyr Abanian Souvenir Component | Gyr Abanian Souvenir Component Materials Lightning Crystal x2 Wind Crystal |
Far Eastern Antique Component | Far Eastern Antique Component Materials Lightning Crystal x2 Wind Crystal |
Gold Saucer Consolation Prize Component | Gold Saucer Consolation Prize Component Materials Lightning Crystal x2 Wind Crystal |
M Tribe Sundry Component | M tribe Sundry Component Materials Lightning Crystal x2 Wind Crystal |
Resistance Materiel Component | Resistance Materiel Component Materials Lightning Crystal x2 Wind Crystal |
Wind-up Chimera | Twinsilk x2 Steppe Serge x2 Chimerical Felt x2 Sewing Thread x2 Allagan Catalyst Lightning Crystal x6 Wind Crystal x6 |
Thavnairian Wool Autumn Shirt | Thavnairian Wool x3 Bloodhempen Cloth Palladium Nugget Sewing Thread Lightning Cluster x2 Wind Cluster x2 |
Thavnairian Wool Autumn Dress | Thavnairian Wool x3 Bloodhempen Cloth Palladium Nugget Sewing Thread Lightning Cluster x2 Wind Cluster x2 |
Hannish Wool Autumn Shirt | Hannish Wool x3 Gyuki Leather x2 Koppranickel Nugget Lightning Cluster x2 Wind Cluster x2 |
Alchemist
Item | Material / Crystal |
---|---|
Red Brightlily Corsage | Red Brightlilies Bear Fat Dravanian Spring Water Water Crystal x4 Lightning Crystal x3 |
Blue Brightlily Corsage | Blue Brightlilies Bear Fat Dravanian Spring Water Water Crystal x4 Lightning Crystal x3 |
Yellow Brightlily Corsage | Yellow Brightlilies Bear Fat Dravanian Spring Water Water Crystal x4 Lightning Crystal x3 |
Green Brightlily Corsage | Green Brightlilies Bear Fat Dravanian Spring Water Water Crystal x4 Lightning Crystal x3 |
Orange Brightlily Corsage | Orange Brightlilies Bear Fat Dravanian Spring Water Water Crystal x4 Lightning Crystal x3 |
Purple Brightlily Corsage | Purple Brightlilies Bear Fat Dravanian Spring Water Water Crystal x4 Lightning Crystal x3 |
White Brightlily Corsage | White Brightlilies Bear Fat Dravanian Spring Water Water Crystal x4 Lightning Crystal x3 |
Black Brightlily Corsage | Black Brightlilies Bear Fat Dravanian Spring Water Water Crystal x4 Lightning Crystal x3 |
Rainbow Brightlily Corsage | Rainbow Brightlilies Bear Fat Dravanian Spring Water Water Crystal x4 Lightning Crystal x3 |
Word of the Fiend | Treated Camphorwood Lumber Eikon Leather x2 Eikon Iron Ingot x2 Enchanted Aurum Regis Ink Fiend Sap Battlecraft Demimateria III x5 Water Cluster x3 Lightning Cluster x2 |
Song of the Fiend | Treated Camphorwood Lumber x2 Eikon Leather Eikon Iron Ingot x2 Enchanted Aurum Regis Ink Fiend Sap Battlecraft Demimateria III x5 Water Cluster x3 Lightning Cluster x2 |
Ala Mhigan Fiber | Gyr Abanian Alchemic Gyr Abanian Spring Water x3 Azim Cotton Boll x3 Water Cluster x2 Lightning Cluster x2 |
Snailfish Oil | Gyr Abanian Alchemic Snailfish Everbright Aethersand Everborn Aethersand Everdeep Aethersand Water Cluster x2 Lightning Cluster x2 |
Flying Chair | Cloudsbreath x8 Riviera Armchair Water Cluster x30 Lightning Cluster x30 |
Shinryu's Wing | Shinryu's Scales Palladium Ingot Chromite Ingot Rhea Cloth Water Cluster x3 Lightning Cluster x3 |
Gyr Abanian Souvenir | Gyr Abanian Souvenir Component x2 Water Crystal x4 Lightning Crystal x2 |
Far Eastern Antique | Far Eastern Antique Component x2 Water Crystal x4 Lightning Crystal x2 |
Gold Saucer Consolation Prize | Gold Saucer Consolation Prize Component x3 Water Crystal x4 Lightning Crystal x2 |
M Tribe Sundries | M Tribe Sundry Component x3 Water Crystal x4 Lightning Crystal x2 |
Resistance Materiel | Resistance Materiel Component x4 Water Crystal x4 Lightning Crystal x2 |
Gyr Abanian Souvenir Component | Gyr Abanian Souvenir Component Materials Water Crystal x2 Lightning Crystal |
Far Eastern Antique Component | Far Eastern Antique Component Materials Water Crystal x2 Lightning Crystal |
Gold Saucer Consolation Prize Component | Gold Saucer Consolation Prize Component Materials Water Crystal x2 Lightning Crystal |
M Tribe Sundry Component | M tribe Sundry Component Materials Water Crystal x2 Lightning Crystal |
Resistance Materiel Component | Resistance Materiel Component Materials Water Crystal x2 Lightning Crystal |
The Worm's Head Orchestrion Roll | Blank Grade 3 Orchestrion Roll Enchanted Palladium Ink Faded Copy of The Worm's Tail Water Cluster x2 Lightning Cluster |
The Worm's Tail Orchestrion Roll | Blank Grade 3 Orchestrion Roll Enchanted Palladium Ink Faded Copy of The Worm's Tail Water Cluster x2 Lightning Cluster |
Culinarian
Ff14 4.1 Patch Download Free
Item | Material / Crystal |
---|---|
Sermon-worthy Meuniere x3 | Lordly Salmon Gyr Abanian Flour Fermented Butter Heavens Lemon Young Cieldalaes Spinach Crimson Pepper Fire Cluster x2 Water Cluster x2 |
Chawan-mushi x3 | Gagana Egg Secret Recipe Broth Ala Mhigan Salt Crystal Shiitake Mushroom Yanxian Parsley Dusklight Aethersand Fire Cluster x2 Water Cluster x2 |
Gyr Abanian Souvenir | Gyr Abanian Souvenir Component x2 Fire Crystal x4 Water Crystal x2 |
Far Eastern Antique | Far Eastern Antique Component x2 Fire Crystal x4 Water Crystal x2 |
Gold Saucer Consolation Prize | Gold Saucer Consolation Prize Component x3 Fire Crystal x4 Water Crystal x2 |
M Tribe Sundries | M Tribe Sundry Component x3 Fire Crystal x4 Water Crystal x2 |
Resistance Materiel | Resistance Materiel Component x4 Fire Crystal x4 Water Crystal x2 |
Gyr Abanian Souvenir Component | Gyr Abanian Souvenir Component Materials Fire Crystal x2 Water Crystal |
Far Eastern Antique Component | Far Eastern Antique Component Materials Fire Crystal x2 Water Crystal |
Gold Saucer Consolation Prize Component | Gold Saucer Consolation Prize Component Materials Fire Crystal x2 Water Crystal |
M Tribe Sundry Component | M tribe Sundry Component Materials Fire Crystal x2 Water Crystal |
Resistance Materiel Component | Resistance Materiel Component Materials Fire Crystal x2 Water Crystal |